Josh Lee: Difference between revisions

183 bytes added ,  17 July
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=== JoshL2 ===
=== JoshL2 ===


Following CCLP3's release, along with a year long break away from all things Chip's Challenge, Josh began work on JoshL2, the sequel to his first set. The overall objective was simply to build a set that was compatible with Lynx, which helped Josh study the key differences between it and the MS ruleset he was used to. This set contains 150 levels and would see some improvements of design quality compared to the first, such as a prominent showcase of Josh's knack of designing variety levels, part in thanks to playing CCLP3 and the vast array of concepts shown in that set. However, there still remained a few renaments of his prior set's sufferings with some heavy block pushing levels or small, short, and easy levels for the sake of quantity. Despite that, it still holds quite a good amount of original concepts. This set hosts the home to levels such as [[Frozen Labyrinth]] and [[Sapphire Cavern]] (under a different title), which also made their way into CCLP1. This was also one of many sets of Josh's to have gotten Let's Played, this one in particular done by [[Trevor Hedges]].  
Following CCLP3's release, along with a year long break away from all things Chip's Challenge, Josh began work on JoshL2, the sequel to his first set. The overall objective was simply to build a set that was compatible with Lynx, which helped Josh study the key differences between it and the MS ruleset he was used to. This set contains 150 levels and would see some improvements of design quality compared to the first, such as a prominent showcase of Josh's knack of designing variety levels, part in thanks to playing CCLP3 and the vast array of concepts shown in that set.  
 
However, there still remained a few renaments of his prior set's sufferings with some heavy block pushing levels or small, short, and easy levels for the sake of quantity. Despite that, it still holds quite a good amount of original concepts. This set hosts the home to levels such as [[Frozen Labyrinth]] and [[Sapphire Cavern]] (under a different title), which also made their way into CCLP1.  
 
This was also the first of many sets of Josh's to have gotten Let's Played, this one in particular done by [[Trevor Hedges]]. Watching this let's play allowed Josh to see this set played in the player's perspective, something that would be a key factor in how his design style evolved in later sets.


This set's general positive feedback eventually led to Josh joining the CC community as he was previously unfamiliar with one existing.
This set's general positive feedback eventually led to Josh joining the CC community as he was previously unfamiliar with one existing.
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