Editing All Full
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{{Infobox Level | {{Infobox Level New | ||
| | |name = ALL FULL | ||
|image = [[Image:Level 128.png|300px]] | |||
|levelset = [[Chip's Challenge 1]] | |||
|level = 128 | |level = 128 | ||
| | |password = FTLA | ||
|hint = No | |||
|chips required = 182 | |||
|chips available = 186 | |||
|time = 400 | |||
|bold ms = 315 | |||
|bold lynx = 292 | |||
|difficulty ms = 3 | |||
|bold difficulty ms = 2 | |||
|bold complexity ms = 2 | |||
|difficulty lynx = 3 | |||
|bold difficulty lynx = 3 | |||
|bold complexity lynx = 4 | |||
}} | }} | ||
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== Trivia == | == Trivia == | ||
In the AtariST, Amiga, and Commodore 64 ports of Chip's Challenge, the thief is | * In the AtariST, Amiga, and Commodore 64 ports of Chip's Challenge, the thief is programmed to steal your keys along with your boots, which renders All Full unsolvable. This is the only level that is greatly affected by this rule, however, and all other levels have been proven to be solvable. | ||
==Full level map== | ==Full level map== | ||
[[ | [[Image:Cc1_full_map_level_128.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|kFryslhVEZA}} | {{#ev:youtube|kFryslhVEZA}} | ||
{{Level Progression|Skelzie|Lobster Trap}} | {{Level Progression|Skelzie|Lobster Trap}} |