Please create an account or Login! Have fun!

Editing Andrew Bennett

Jump to navigation Jump to search
You are not logged in. While you can edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's history. It is sometimes possible for others to identify you with this information. Creating an account will conceal your IP address and provide you with many other benefits. Messages sent to your IP can be viewed on your talk page.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:
Andrew created many of the pages on this Wiki, has been named one of the second-generation administrators, and has written a similar guide using only text, maps, some of the [[AVI]]s and [[directional notation]] at [http://strategywiki.org/wiki/Chip%27s_Challenge Strategywiki.com].
Andrew created many of the pages on this Wiki, has been named one of the second-generation administrators, and has written a similar guide using only text, maps, some of the [[AVI]]s and [[directional notation]] at [http://strategywiki.org/wiki/Chip%27s_Challenge Strategywiki.com].


In addition to many AVI and [[TWS]] solutions, Andrew also worked extensively on the [[ChipWiki]] YouTube channel. He added many annotations to the videos of [[Chip's Challenge 1|CC1]] and [[Chip's Challenge Level Pack 2|CCLP2]] solutions, explaining them in painstaking detail. Unfortunately, YouTube discontinued support for annotations in January 2019, destroying all of Andrew's hard work.
In addition to many AVI and [[TWS]] solutions, Andrew also worked extensively on the [[ChipWiki]] YouTube channel. He added many annotations to the videos of [[CC1]] and [[CCLP2]] solutions, explaining them in painstaking detail. Unfortunately, YouTube discontinued support for annotations in January 2019, destroying all of Andrew's hard work.


== Optimizing ==
== Optimizing ==
While Andrew arrived on the CC scene in 2001, by which time the CC1 records were mostly taken, he has spent two and a half years as the record holder on [[Doublemaze]]. As CCLP2 was released noticably later, he currently holds seven CCLP2 records including two joint bolds, has previously held records to six others, and has also confirmed many other well-known records in both sets. Andrew's most famous achievement in CC1 may be the confirmation, and near-breaking, of [[Blobnet]]'s bold of 434; this 435.0 route was famously bungled at the last second to drop him away from what was then outright first place. (This time would take 189 more days for someone to actually reach.)
While Andrew arrived on the CC scene in 2001, by which time the CC1 records were mostly taken, he has spent two and a half years as the record holder on [[Doublemaze]]. As CCLP2 was released noticably later, he currently holds seven CCLP2 records including two joint bolds, has previously held records to six others, and has also confirmed many other well-known records in both sets. Andrew's most famous achievement in CC1 may be the confirmation, and near-breaking, of [[Blobnet]]'s bold of 434; this 435.0 route was famously bungled at the last second to drop him away from what was then outright first place. (This time would take 189 more days for someone to actually reach.)


Also famously, he worked heavily on [[random-element]] levels in [[Chip's Challenge Level Pack 2|CCLP2]], such as [[Mads' Rush II]] and [[Lot of Danger]], to prove that their [[Melinda]] times were possible; only the former has been claimed. Most well-known of all is his work on an old 476 route to [[Keep Trying]] from CCLP2, which has become an intense study of angling each [[toggle wall]] to the proper frequency while moving through random [[force floor]]s to squeeze second upon second out of the route. Despite these studies, Andrew maintains a profound distaste for [[random element]]s in the logic-based Chip's Challenge, equaling that of [[rockdet|Rock Genereux]]'s dislike of [[Invalid tile|"treachery"]].
Also famously, he worked heavily on [[random-element]] levels in [[CCLP2]], such as [[Mads' Rush II]] and [[Lot of Danger]], to prove that their [[Melinda]] times were possible; only the former has been claimed. Most well-known of all is his work on an old 476 route to [[Keep Trying]] from CCLP2, which has become an intense study of angling each [[toggle wall]] to the proper frequency while moving through random [[force floor]]s to squeeze second upon second out of the route. Despite these studies, Andrew maintains a profound distaste for [[random element]]s in the logic-based Chip's Challenge, equaling that of [[rockdet|Rock Genereux]]'s dislike of [[Invalid tile|"treachery"]].


== Level design ==
== Level design ==
Andrew has created one levelset, [http://davidstolp.com/old/chips/overall.php?set=andrewb1%20new here], which is often regarded as one of the most difficult sets ever made. It contains the level that gives him his Wiki username. The actual [http://www.youtube.com/watch?v=LH_9lJxeiXg song named ''Octavarium''] is provided for entertainment and to better understand the level itself.
Andrew has created one levelset, [http://davidstolp.com/oldy/chips/overall.php?set=andrewb1%20new here], which is often regarded as one of the most difficult sets ever made. It contains the level that gives him his Wiki username. The actual [http://www.youtube.com/watch?v=LH_9lJxeiXg song named ''Octavarium''] is provided for entertainment and to better understand the level itself.


''Octavarium'' has the same 1,440-second [[time limit]] as the song itself, and contains many nuggets referring to 5 and 8 as the album does (there are 40 [[computer chip]]s, for example). Andrew made every attempt to duplicate the details of the song into the level, and it all climaxes into the "octavarium" made by the eight [[teleport]]s which revisit each of the eight songs in the album and then go to the center section, collecting a [[teeth]] and plugging it into the northwest section's [[bomb]] to reach the exit.
''Octavarium'' has the same 1,440-second [[time limit]] as the song itself, and contains many nuggets referring to 5 and 8 as the album does (there are 40 [[computer chip]]s, for example). Andrew made every attempt to duplicate the details of the song into the level, and it all climaxes into the "octavarium" made by the eight [[teleport]]s which revisit each of the eight songs in the album and then go to the center section, collecting a [[teeth]] and plugging it into the northwest section's [[bomb]] to reach the exit.
Line 25: Line 25:


== Community contributions ==
== Community contributions ==
Andrew is also famed for innovative concepts related to playing and solving Chip's Challenge and integrating outside elements for the purpose of the common good. ''Ghosting'' was developed in response to lengthy [[itemswapper]]s in [[Chip's Challenge Level Pack 3|CCLP3]] including [[Which One Next?]] and [[Tool Box]]: the process uses [[CCDesign]] to make unsaved changes to a level in the order one desires to follow while actually playing the level, and once the route is optimized to undo and redo infinitely within CCDesign, thus promptly accessing any point in the route.
Andrew is also famed for innovative concepts related to playing and solving Chip's Challenge and integrating outside elements for the purpose of the common good. [[Ghosting]] was developed in response to lengthy [[itemswapper]]s in [[Chip's Challenge Level Pack 3|CCLP3]] including [[Which One Next?]] and [[Tool Box]]: the process uses [[CCDesign]] to make unsaved changes to a level in the order one desires to follow while actually playing the level, and once the route is optimized to undo and redo infinitely within CCDesign, thus promptly accessing any point in the route.


The ''Chip’s Challenge Bit Busters Club'' Facebook chatroom was originally started by Andrew, and allows for easy exchange of solutions, hints, level discussion and opinions.
The ''Chip’s Challenge Bit Busters Club'' Facebook chatroom was originally started by Andrew, and allows for easy exchange of solutions, hints, level discussion and opinions.
Please note that all contributions to Chip's Challenge Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Chip's Challenge Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)
Your changes will be visible immediately.
  • If you want to test editing, try the sandbox.
  • On talk pages, please sign your posts by typing four tildes (~~~~).