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Andrew Bennett: Difference between revisions

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== Level design ==
== Level design ==
Andrew has created one levelset, [http://davidstolp.com/oldy/chips/overall.php?set=andrewb1%20new here], which is often regarded as one of the most difficult sets ever made. It contains the level that gives him his Wiki username. The actual [http://www.youtube.com/watch?v=LH_9lJxeiXg song named ''Octavarium''] is provided for entertainment and to better understand the level itself.
Andrew has created one levelset, [http://davidstolp.com/old/chips/overall.php?set=andrewb1%20new here], which is often regarded as one of the most difficult sets ever made. It contains the level that gives him his Wiki username. The actual [http://www.youtube.com/watch?v=LH_9lJxeiXg song named ''Octavarium''] is provided for entertainment and to better understand the level itself.


''Octavarium'' has the same 1,440-second [[time limit]] as the song itself, and contains many nuggets referring to 5 and 8 as the album does (there are 40 [[computer chip]]s, for example). Andrew made every attempt to duplicate the details of the song into the level, and it all climaxes into the "octavarium" made by the eight [[teleport]]s which revisit each of the eight songs in the album and then go to the center section, collecting a [[teeth]] and plugging it into the northwest section's [[bomb]] to reach the exit.
''Octavarium'' has the same 1,440-second [[time limit]] as the song itself, and contains many nuggets referring to 5 and 8 as the album does (there are 40 [[computer chip]]s, for example). Andrew made every attempt to duplicate the details of the song into the level, and it all climaxes into the "octavarium" made by the eight [[teleport]]s which revisit each of the eight songs in the album and then go to the center section, collecting a [[teeth]] and plugging it into the northwest section's [[bomb]] to reach the exit.
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== Community contributions ==
== Community contributions ==
Andrew is also famed for innovative concepts related to playing and solving Chip's Challenge and integrating outside elements for the purpose of the common good. [[Ghosting]] was developed in response to lengthy [[itemswapper]]s in [[Chip's Challenge Level Pack 3|CCLP3]] including [[Which One Next?]] and [[Tool Box]]: the process uses [[CCDesign]] to make unsaved changes to a level in the order one desires to follow while actually playing the level, and once the route is optimized to undo and redo infinitely within CCDesign, thus promptly accessing any point in the route.
Andrew is also famed for innovative concepts related to playing and solving Chip's Challenge and integrating outside elements for the purpose of the common good. ''Ghosting'' was developed in response to lengthy [[itemswapper]]s in [[Chip's Challenge Level Pack 3|CCLP3]] including [[Which One Next?]] and [[Tool Box]]: the process uses [[CCDesign]] to make unsaved changes to a level in the order one desires to follow while actually playing the level, and once the route is optimized to undo and redo infinitely within CCDesign, thus promptly accessing any point in the route.


The ''Chip’s Challenge Bit Busters Club'' Facebook chatroom was originally started by Andrew, and allows for easy exchange of solutions, hints, level discussion and opinions.
The ''Chip’s Challenge Bit Busters Club'' Facebook chatroom was originally started by Andrew, and allows for easy exchange of solutions, hints, level discussion and opinions.
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