Editing Bounce City
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level New | ||
| | |name = BOUNCE CITY | ||
|image = [[Image:Level 69.png|300px]] | |||
|levelset = [[Chip's Challenge 1]] | |||
|level = 69 | |level = 69 | ||
| | |password = NLLY | ||
|hint = No | |||
|chips required = 0 | |||
|chips available = 0 | |||
|time = 300 | |||
|bold ms = 229 | |||
|bold lynx = 220 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 2 | |||
|bold complexity ms = 2 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 2 | |||
|bold complexity lynx = 2 | |||
}} | }} | ||
Line 12: | Line 27: | ||
If this area is finished in this manner, there should be [4] left to wait for the second elevator, though [5] will still be safe; anything more than this and Chip will have to use the top alcove instead. Negotiate the two bottom alcoves to return to the [[blue lock]] and take two more keys, then open the [[yellow lock]] on the ''right'' to progress further and replace the key. A paramecium is visible; follow its path down to three locks and exit. | If this area is finished in this manner, there should be [4] left to wait for the second elevator, though [5] will still be safe; anything more than this and Chip will have to use the top alcove instead. Negotiate the two bottom alcoves to return to the [[blue lock]] and take two more keys, then open the [[yellow lock]] on the ''right'' to progress further and replace the key. A paramecium is visible; follow its path down to three locks and exit. | ||
== Walkthrough == | == Walkthrough == |