Busted level: Difference between revisions

30 bytes added ,  3 June 2019
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Most of [[Chip's Challenge 1]]'s busted levels are by consequence of either the changes in [[boosting]] between the [[ruleset]]s or the [[Controller and Boss Glitch]]. True errors are rare, as they would be possible in either ruleset.
Most of [[Chip's Challenge 1]]'s busted levels are by consequence of either the changes in [[boosting]] between the [[ruleset]]s or the [[Controller and Boss Glitch]]. True errors are rare, as they would be possible in either ruleset.


[[CCLP2]]'s busts still contain these varieties, as the levels they are part of were loans from the earliest [[custom level set]]s, usually by [[Tyrethali Ansrath]] and [[Eric Schmidt]], constructed in a time period with subtractive knowledge of the Chip's Challenge mechanics and [[glitch]]es that would lead to these busts. Its non-Lynx compatible nature, allowing for [[invalid tile]]s and combinations of tiles that had not previously existed, is responsible for unearthing further mechanics of gameplay that were discovered along with the busted routes, such as [[transparency]] and erasable tiles on the lower layer of the [[grid]].
[[Chip's Challenge Level Pack 2|CCLP2]]'s busts still contain these varieties, as the levels they are part of were loans from the earliest [[custom level set]]s, usually by [[Tyrethali Ansrath]] and [[Eric Schmidt]], constructed in a time period with subtractive knowledge of the Chip's Challenge mechanics and [[glitch]]es that would lead to these busts. Its non-Lynx compatible nature, allowing for [[invalid tile]]s and combinations of tiles that had not previously existed, is responsible for unearthing further mechanics of gameplay that were discovered along with the busted routes, such as [[transparency]] and erasable tiles on the lower layer of the [[grid]].


By the release of [[Chip's Challenge Level Pack 3|CCLP3]], common busts were essentially eradicated thanks to a greater diffusion of game resources (including this wiki) even among the amateur audience, and any bust due to MS vs. Lynx rulesets was either remedied or was so minor that it did not affect the "unequal" disqualification factor for CCLP3 voting. Due to an orientation towards logic and puzzles, the specifically ordered sequences of tasks that make up many CCLP3 solutions were more convoluted than in the past, thus increasing the propensity for design faults. Fortunately, the aptitude of the pre-release playtester panel had also increased accordingly, with [[J.B. Lewis]] and [[Mike Lask]] among them, and the vast majority of such busts were averted before release.
By the release of [[Chip's Challenge Level Pack 3|CCLP3]], common busts were essentially eradicated thanks to a greater diffusion of game resources (including this wiki) even among the amateur audience, and any bust due to MS vs. Lynx rulesets was either remedied or was so minor that it did not affect the "unequal" disqualification factor for CCLP3 voting. Due to an orientation towards logic and puzzles, the specifically ordered sequences of tasks that make up many CCLP3 solutions were more convoluted than in the past, thus increasing the propensity for design faults. Fortunately, the aptitude of the pre-release playtester panel had also increased accordingly, with [[J.B. Lewis]] and [[Mike Lask]] among them, and the vast majority of such busts were averted before release.
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