Editing Buttons

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Line 13: Line 13:
|cc2 = Yes
|cc2 = Yes
|cc1index = 36
|cc1index = 36
|cc2id = 57
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 36: Line 35:
|cc2 = Yes
|cc2 = Yes
|cc1index = 39
|cc1index = 39
|cc2id = 58
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 51: Line 49:
|name = Orange button
|name = Orange button
|cc2 = Yes
|cc2 = Yes
|cc2id = 97
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 69: Line 66:
|cc2 = Yes
|cc2 = Yes
|cc1index = 35
|cc1index = 35
|cc2id = 31
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 87: Line 83:
|name = Gray button
|name = Gray button
|cc2 = Yes
|cc2 = Yes
|cc2id = 71
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
}}
}}
The '''gray button''', known sometimes as an '''area control button''', is a button introduced in [[Chip's Challenge 2]]. It changes the state of objects in a 5 by 5 square centered at the button, even if the tiles are already [[wire]]d. Tiles that can be changed include [[toggle wall]]s, [[switch door]]s, [[flame jet]]s, [[force floor]]s, [[swivel door]]s, and [[train track]]s. [[Clone machine]]s can be activated by gray buttons, even though they have no distinct "switched" state. [[Trap]]s, [[transmogrifier]]s, [[red teleport]]s, [[green chip]]s, and [[green bomb]]s are not affected by gray buttons.
The '''gray button''', known sometimes as an '''area control button''', is a button introduced in [[Chip's Challenge 2]]. It changes the state of objects in a 5 by 5 square centered at the button, even if the tiles are already [[Wire|wired]]. Tiles that can be changed include [[Toggle wall|toggle walls]], [[Flame jet]]s, [[Force floor|force floors]] (inverses direction), [[Swivel door|swivel doors]], and [[Train track|train tracks]]. [[Clone machine]]s will be activated by gray buttons, even though they have no distinct "switched" state. [[Trap|Traps]], [[Green chip|green chips]], and [[Green bomb|green bombs]] are not affected by gray buttons.


{{clear}}
{{clear}}
== Tank control buttons ==
== Tank control buttons ==
=== Blue button ===
=== Blue button ===
Line 102: Line 96:
|cc2 = Yes
|cc2 = Yes
|cc1index = 40
|cc1index = 40
|cc2id = 32
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
}}
}}
The '''blue button''', sometimes called a '''tank button''', reverses the direction of all moving [[tank|tanks]], with some exceptions, in the current level when stepped on.
The '''blue button''', sometimes called a '''tank button''', reverses the direction of all moving [[tank|tanks]], with some exceptions, in the current level when stepped on. If there are no moving tanks remaining in the level, with one of the same exceptions, the blue button has no effect.


In MS, tanks which are sliding when a button is pressed are not reversed.  Additionally, tanks on clone machines which are not considered moving will not reverse. A tank on a clone machine is considered moving if a corresponding clone button has been pressed but a new tank has not left the clone machine yet. In this case the tank can turn around while still on the clone machine; this is known as the [[Frankenstein Glitch]]. Tanks which land on blue buttons immediately after sliding can cause the [[Tank Top Glitch]] to occur.  A tank which presses a clone button which clones a block that immediately lands on a blue button causes the [[Spontaneous Generation Glitch]].
Tanks will not be reversed if they are standing on [[ice]] or [[force floor|force floors]], unless Chip touched the blue button on his initial move, or landed on it after sliding over one ice, force floor, or [[teleport]]. Tanks standing on [[clone machine|clone machines]] will only switch in the MS version or the most recent [[Tile World]] emulation, and only under specialized circumstances. When this happens, the [[Frankenstein Glitch]] has occurred. This glitch is seen in [[David Stolp]]'s ''table of contents'' and ''ode to a cloned tank, pointed the wrong way''.


{{clear}}
{{clear}}
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|name = Yellow button
|name = Yellow button
|cc2 = Yes
|cc2 = Yes
|cc2id = 100
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 129: Line 121:
|name = Pink button
|name = Pink button
|cc2 = Yes
|cc2 = Yes
|cc2id = 94
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 142: Line 133:
|name = Black button
|name = Black button
|cc2 = Yes
|cc2 = Yes
|cc2id = 135
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 158: Line 148:
|image cc2 = [[Image:OnSwitch.png]] [[Image:OffSwitch.png]]
|image cc2 = [[Image:OnSwitch.png]] [[Image:OffSwitch.png]]
|cc2 = Yes
|cc2 = Yes
|cc2id = 136 ''(off)'' <br/> 137 ''(on)''
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
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