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Line 176: Line 176:
!Tile
!Tile
!Additional data, if any
!Additional data, if any
!Modifier
|-
|-
|0x1
|0x1
|[[Floor]]
|[[Floor]]
|
|
| Wires
|-
|-
|0x2
|0x2
|[[Wall]]
|[[Wall]]
|
|
|
|-
|-
|0x3
|0x3
|[[Ice]]
|[[Ice]]
|
|
|
|-
|-
|0x4
|0x4
|[[Ice]] corner ''(SW)''
|[[Ice]] corner ''(SW)''
|
|
|
|-
|-
|0x5
|0x5
|[[Ice]] corner ''(NW)''
|[[Ice]] corner ''(NW)''
|
|
|
|-
|-
|0x6
|0x6
|[[Ice]] corner ''(NE)''
|[[Ice]] corner ''(NE)''
|
|
|
|-
|-
|0x7
|0x7
|[[Ice]] corner ''(SE)''
|[[Ice]] corner ''(SE)''
|
|
|
|-
|-
|0x8
|0x8
|[[Water]]
|[[Water]]
|
|
|
|-
|-
|0x9
|0x9
|[[Fire]]
|[[Fire]]
|
|
|
|-
|-
|0xa
|0xa
|[[Force floor]] ''(N)''
|[[Force floor]] ''(N)''
|
|
|
|-
|-
|0xb
|0xb
|[[Force floor]] ''(E)''
|[[Force floor]] ''(E)''
|
|
|
|-
|-
|0xc
|0xc
|[[Force floor]] ''(S)''
|[[Force floor]] ''(S)''
|
|
|
|-
|-
|0xd
|0xd
|[[Force floor]] ''(W)''
|[[Force floor]] ''(W)''
|
|
|
|-
|-
|0xe
|0xe
|Green [[toggle wall]]
|Green [[toggle wall]]
|
|
|
|-
|-
|0xf
|0xf
|Green [[Toggle wall|toggle floor]]
|Green [[Toggle wall|toggle floor]]
|
|
|
|-
|-
Line 256: Line 240:
|[[Red teleport]]
|[[Red teleport]]
|
|
| Wires
|-
|-
|0x11
|0x11
|[[Blue teleport]]
|[[Blue teleport]]
|
|
| Wires
|-
|-
|0x12
|0x12
|[[Yellow teleport]]
|[[Yellow teleport]]
|
|
|
|-
|-
|0x13
|0x13
|[[Green teleport]]
|[[Green teleport]]
|
|
|
|-
|-
|0x14
|0x14
|[[Exit]]
|[[Exit]]
|
|
|
|-
|-
|0x15
|0x15
|[[Slime]]
|[[Slime]]
|
|
|
|-
|-
|0x16
|0x16
|[[Chip]] ''(the hero)''
|[[Chip]] ''(the hero)''
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x17
|0x17
|[[Dirt block]]
|[[Dirt block]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x18
|0x18
|[[Walker]]
|[[Walker]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x19
|0x19
|[[Glider|Ship]]
|[[Glider|Ship]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x1a
|0x1a
|[[Ice block]]
|[[Ice block]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x1b
|0x1b
|[[Thin wall]] ''(S) (used in CC1 levels)''
|[[Thin wall]] ''(E) (used in CC1 levels)''
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x1c
|0x1c
|[[Thin wall]] ''(E) (used in CC1 levels)''
|[[Thin wall]] ''(S) (used in CC1 levels)''
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x1d
|0x1d
|[[Thin wall]] ''(SE) (used in CC1 levels)''
|[[Thin wall]] ''(SE) (used in CC1 levels)''
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x1e
|0x1e
|[[Gravel]]
|[[Gravel]]
|
|
|
|-
|-
|0x1f
|0x1f
|[[Green button]]
|[[Green button]]
|
|
|
|-
|-
|0x20
|0x20
|[[Blue button]]
|[[Blue button]]
|
|
|
|-
|-
|0x21
|0x21
|[[Tank|Blue tank]]
|[[Tank|Blue tank]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x22
|0x22
|[[Red door]]
|[[Red door]]
|
|
|
|-
|-
|0x23
|0x23
|[[Blue door]]
|[[Blue door]]
|
|
|
|-
|-
|0x24
|0x24
|[[Yellow door]]
|[[Yellow door]]
|
|
|
|-
|-
|0x25
|0x25
|[[Green door]]
|[[Green door]]
|
|
|
|-
|-
|0x26
|0x26
|[[Red key]]
|[[Red key]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x27
|0x27
|[[Blue key]]
|[[Blue key]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x28
|0x28
|[[Yellow key]]
|[[Yellow key]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x29
|0x29
|[[Green key]]
|[[Green key]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x2a
|0x2a
|[[Computer chip|IC Chip]]
|[[Computer chip|IC Chip]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x2b
|0x2b
|Extra [[Computer chip|IC Chip]]
|Extra [[Computer chip|IC Chip]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x2c
|0x2c
|[[Socket|Chip socket]]
|[[Socket|Chip socket]]
|
|
|
|-
|-
|0x2d
|0x2d
|[[Recessed wall|Pop-up wall]]
|[[Recessed wall|Pop-up wall]]
|
|
|
|-
|-
|0x2e
|0x2e
|[[Appearing wall]]
|[[Appearing wall]]
|
|
|
|-
|-
|0x2f
|0x2f
|[[Invisible wall]]
|[[Invisible wall]]
|
|
|
|-
|-
|0x30
|0x30
|Solid [[blue wall]]
|Solid [[blue wall]]
|
|
|
|-
|-
|0x31
|0x31
|False [[blue wall]]
|False [[blue wall]]
|
|
|
|-
|-
|0x32
|0x32
|[[Dirt]]
|[[Dirt]]
|
|
|
|-
|-
|0x33
|0x33
|[[Bug|Ant]]
|[[Bug|Ant]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x34
|0x34
|[[Paramecium|Centipede]]
|[[Paramecium|Centipede]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x35
|0x35
|[[Ball|Purple ball]]
|[[Ball|Purple ball]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x36
|0x36
|[[Blob]]
|[[Blob]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x37
|0x37
|[[Teeth|Angry teeth]]
|[[Teeth|Angry teeth]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x38
|0x38
|[[Fireball|Fire box]]
|[[Fireball|Fire box]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x39
|0x39
|[[Red button]]
|[[Red button]]
|
|
|
|-
|-
|0x3a
|0x3a
|[[Brown button]]
|[[Brown button]]
|
|
|
|-
|-
|0x3b
|0x3b
|[[Ice skates|Cleats]]
|[[Ice skates|Cleats]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x3c
|0x3c
|[[Suction boots]]
|[[Suction boots]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x3d
|0x3d
|[[Fire boots]]
|[[Fire boots]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x3e
|0x3e
|[[Flippers]]
|[[Flippers]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x3f
|0x3f
|Tool [[thief]]
|[[Key thief]]
|
|
|
|-
|-
|0x40
|0x40
|[[Bomb|Cherry bomb]]
|[[Bomb|Cherry bomb]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x41
|0x41
|Open [[trap]] ''(unused in main levels)''
|Open [[trap]] ''(unused in main levels)''
|
|
|
|-
|-
|0x42
|0x42
|[[Trap]]
|[[Trap]]
|
|
|
|-
|-
Line 511: Line 444:
|[[Clone machine]] ''(used in CC1 levels)''
|[[Clone machine]] ''(used in CC1 levels)''
|
|
| Clone direction (?)
|-
|-
|0x44
|0x44
|[[Clone machine]]
|[[Clone machine]]
|
|Modifier required, see below
| Clone direction
|-
|-
|0x45
|0x45
|[[Hint|Clue]]
|[[Hint|Clue]]
|
|
|
|-
|-
|0x46
|0x46
|[[Force floor]] ''(random)''
|[[Force floor]] ''(random)''
|
|
|
|-
|-
|0x47
|0x47
|[[Gray button]]
|[[Gray button]]
|
|
|
|-
|-
|0x48
|0x48
|[[Swivel door]] ''(SW)''
|[[Swivel door]] ''(SW)''
|
|
|
|-
|-
|0x49
|0x49
|[[Swivel door]] ''(NW)''
|[[Swivel door]] ''(NW)''
|
|
|
|-
|-
|0x4a
|0x4a
|[[Swivel door]] ''(NE)''
|[[Swivel door]] ''(NE)''
|
|
|
|-
|-
|0x4b
|0x4b
|[[Swivel door]] ''(SE)''
|[[Swivel door]] ''(SE)''
|
|
|
|-
|-
|0x4c
|0x4c
|[[Time bonus]]
|[[Time bonus]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x4d
|0x4d
|[[Stopwatch]]
|[[Stopwatch]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x4e
|0x4e
|[[Transmogrifier]]
|[[Transmogrifier]]
|
|
| Wires
|-
|-
|0x4f
|0x4f
|[[Railroad track]]
|[[Railroad track]] ''(Modifier required, see section below)''
|
|
| Tracks (see below)
|-
|-
|0x50
|0x50
|[[Steel wall]]
|[[Steel wall]]
|
|
| Wires
|-
|-
|0x51
|0x51
|[[Time bomb]]
|[[Time bomb]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x52
|0x52
|[[Helmet]]
|[[Helmet]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x53
|0x53
|''(Unused)''
|''(Unused)''
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x54
|0x54
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
|0x55
|0x55
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
|0x56
|0x56
|[[Melinda]]
|[[Melinda]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x57
|0x57
|[[Teeth|Timid teeth]]
|[[Teeth|Timid teeth]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x58
|0x58
|Explosion animation ''(unused in main levels)''
|Explosion animation ''(unused in main levels)''
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x59
|0x59
|[[Hiking boots]]
|[[Hiking boots]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x5a
|0x5a
|[[Gender-only sign|Male-only sign]]
|[[Gender-only sign|Male-only sign]]
|
|
|
|-
|-
|0x5b
|0x5b
|[[Gender-only sign|Female-only sign]]
|[[Gender-only sign|Female-only sign]]
|
|
|
|-
|-
|0x5c
|0x5c
|[[Wire#Gates|Logic gate]]
|[[Inverter|Inverter gate]] ''(N)''
|
|Modifier allows other gates, see below
|Gate type and direction (see below)
|-
|-
|0x5d
|0x5d
|''(Unused)''
|''(Unused)''
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x5e
|0x5e
|[[Pink button]]
|Logic switch ''(ON)''
|
|
|Wires
|-
|-
|0x5f
|0x5f
|[[Flame jet]] ''(OFF)''
|[[Flame jet]] ''(OFF)''
|
|
|
|-
|-
|0x60
|0x60
|[[Flame jet]] ''(ON)''
|[[Flame jet]] ''(ON)''
|
|
|
|-
|-
|0x61
|0x61
|[[Orange button]]
|[[Orange button]]
|
|
|
|-
|-
|0x62
|0x62
|[[Lightning bolt]]
|[[Lightning bolt]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x63
|0x63
|[[Yellow tank]]
|[[Yellow tank]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x64
|0x64
|[[Yellow tank button]]
|[[Yellow tank button]]
|
|
|
|-
|-
|0x65
|0x65
|[[Mirror Chip]]
|[[Mirror Chip]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x66
|0x66
|[[Mirror Melinda]]
|[[Mirror Melinda]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x67
|0x67
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
|0x68
|0x68
|[[Bowling ball]]
|[[Bowling ball]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x69
|0x69
|[[Rover]]
|[[Rover]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x6a
|0x6a
|[[Time penalty]]
|[[Time penalty]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x6b
|0x6b
|[[Custom tile|Custom floor]]
|[[Custom tile|Custom floor]] ''(green)''
|
|Modifier allows other styles, see below
|Style (see below)
|-
|-
|0x6c
|0x6c
|(Unused)
|(Unused)
|
|
|
|-
|-
|0x6d
|0x6d
|[[Thin wall]] / [[Canopy]]
|[[Thin wall]] / [[Canopy]]
|Panel/Canopy bitmask ''(see below)'', Tile Specification for lower layer
|Panel/Canopy bitmask ''(see below)'', Tile Specification for tile underneath
|
|-
|-
|0x6e
|0x6e
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
|0x6f
|0x6f
|[[Railroad sign]]
|[[Railroad sign]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x70
|0x70
|[[Custom tile|Custom wall]]
|[[Custom tile|Custom wall]] ''(green)''
|
|Modifier allows other styles, see below
|Style (see below)
|-
|-
|0x71
|0x71
|[[Letter tile]] ''(space)''
|[[Letter tile]] ''(space)''
|
|Modifier required, see below
|Glyph type (see below)
|-
|-
|0x72
|0x72
|[[Switch door|Purple toggle floor]]
|[[Switch door|Purple toggle wall]]
|
|
|
|-
|-
|0x73
|0x73
|[[Switch door|Purple toggle wall]]
|[[Switch door|Purple toggle floor]]
|
|
|
|-
|-
|0x74
|0x74
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
|0x75
|0x75
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
Line 766: Line 648:
|8-bit Modifier ''(see Modifier section below)''
|8-bit Modifier ''(see Modifier section below)''
|1 modifier byte, Tile Specification for affected tile
|1 modifier byte, Tile Specification for affected tile
|N/A
|-
|-
|0x77
|0x77
|16-bit Modifier ''(see Modifier section below)''
|16-bit Modifier ''(see Modifier section below)''
|2 modifier bytes, Tile Specification for affected tile
|2 modifier bytes, Tile Specification for affected tile
|N/A
|-
|-
|0x78
|0x78
|32-bit Modifier ''(see Modifier section below)''
|32-bit Modifier ''(see Modifier section below)''
|4 modifier bytes, Tile Specification for affected tile
|4 modifier bytes, Tile Specification for affected tile
|N/A
|-
|-
|0x79
|0x79
|''(Unused)''
|''(Unused)''
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x7a
|0x7a
|10 point [[Bonus flag|flag]]
|10 point [[Bonus flag|flag]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x7b
|0x7b
|100 point [[Bonus flag|flag]]
|100 point [[Bonus flag|flag]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x7c
|0x7c
|1000 point [[Bonus flag|flag]]
|1000 point [[Bonus flag|flag]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x7d
|0x7d
|Solid [[green wall]]
|Solid [[green wall]]
|
|
|
|-
|-
|0x7e
|0x7e
|False [[green wall]]
|False [[green wall]]
|
|
|
|-
|-
|0x7f
|0x7f
|[[No sign|Not allowed marker]]
|[[No sign|Not allowed marker]]
|Modifies tools/keys. Tile Specification for lower layer
|Modifies tools/keys. Tile Specification for tile underneath
|
|-
|-
|0x80
|0x80
|2x points [[Bonus flag|flag]]
|2x points [[Bonus flag|flag]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x81
|0x81
|[[Directional block]]
|[[Directional block]]
|Direction byte, Directional Arrows Bitmask, Tile Specification for lower layer
|Direction byte, Directional Arrows Bitmask, Tile Specification for tile underneath
|
|-
|-
|0x82
|0x82
|[[Floor mimic]]
|[[Floor mimic]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x83
|0x83
|[[Green bomb]]
|[[Green bomb]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x84
|0x84
|[[Green chip]]
|[[Green chip]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x85
|0x85
|''(Unused)''
|''(Unused)''
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x86
|0x86
|''(Unused)''
|''(Unused)''
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x87
|0x87
|[[Black button]]
|[[Black button]]
|
|
|Wires
|-
|-
|0x88
|0x88
|[[Switch|ON/OFF switch]] ''(OFF)''
|[[Switch|ON/OFF switch]] ''(OFF)''
|
|
|Wires
|-
|-
|0x89
|0x89
|[[Switch|ON/OFF switch]] ''(ON)''
|[[Switch|ON/OFF switch]] ''(ON)''
|
|
|Wires
|-
|-
|0x8a
|0x8a
|[[Key thief]]
|Tool [[thief]]
|
|
|
|-
|-
|0x8b
|0x8b
|[[Ghost]]
|[[Ghost]]
|Direction byte, Tile Specification for lower layer
|Direction byte, Tile Specification for tile underneath
|
|-
|-
|0x8c
|0x8c
|[[Steel foil]]
|[[Steel foil]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x8d
|0x8d
|[[Turtle]]
|[[Turtle]]
|
|
|
|-
|-
|0x8e
|0x8e
|[[Secret eye]]
|[[Secret eye]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x8f
|0x8f
|[[Bribe|Thief bribe]]
|[[Bribe|Thief bribe]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x90
|0x90
|[[Speed boots]]
|[[Speed boots]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|-
|-
|0x91
|0x91
|''(Unused)''
|''(Unused)''
|
|
|
|-
|-
|0x92
|0x92
|[[Hook]]
|[[Hook]]
|Tile Specification for lower layer
|Tile Specification for tile underneath
|
|}
|}


Line 971: Line 824:
==== Tile modifiers ====
==== Tile modifiers ====
The modifier "tiles" (0x76, 0x77, 0x78) affect the tile specification that they carry in their additional data. The meaning of the modifier value depends on the type of tile they affect.
The modifier "tiles" (0x76, 0x77, 0x78) affect the tile specification that they carry in their additional data. The meaning of the modifier value depends on the type of tile they affect.
The size of the modifier is irrelevant, and modifiers default to zero.  That is, if a tile is expecting a 16-bit modifier but the high byte is zero, an 8-bit modifier works as well.  If a tile is expecting an 8-bit modifier which is zero, the modifier may be omitted entirely.


==== Wire modifier ====
==== Wire modifier ====
Line 1,099: Line 950:


==== Track modifier ====
==== Track modifier ====
This is a 16-bit modifier that affects the [[railroad track]] tile. The low byte specifies which tracks exist; any number of bits can be combined:
This is an 8- or 16-bit modifier that affects the [[railroad track]] tile. The low-order byte specifies which tracks exist; any number of bits can be combined:
{| class="wikitable" border="1"
{| class="wikitable" border="1"
!Bitmask
!Bitmask
Line 1,126: Line 977:
|}
|}


The high byte is comprised of two nybbles.  The lower nybble specifies which track is active. For tiles with a track switch, the active track is the only one that can be used; the others are shown in red.
The high order byte is optional and specifies which track is the active one. If omitted, the North East track is the active one. For tiles with a track switch, the active track is the only one that can be used (the other are shown red).
{| class="wikitable" border="1"
{| class="wikitable" border="1"
!Value
!Value
!Meaning
!Meaning
|-
|-
|0x000
|''(Omitted)''
|NE track is active
|NE track is active
|-
|-
Line 1,149: Line 1,000:
|Vertical track is active
|Vertical track is active
|}
|}
The upper nybble is the tile's initial "entered" direction.  When an actor starts the level already on top of this tile, it's treated as though it entered by moving in this direction.  (If there are no tracks corresponding to that direction, the actor will be unable to move.)


=== REPL / PRPL section ===
=== REPL / PRPL section ===
Line 1,180: Line 1,029:
|-
|-
|1
|1
|Number of frames to wait before inputting the new input. The last input is still held while the new input is pending. Always <= 0xfc. Larger delays are specified via multiple input changes
|Number of frames passed since previous input change. Always <= 0xfc. Larger delays are specified via multiple input changes.
|-
|-
|1
|1
Line 1,214: Line 1,063:
|-
|-
|0x80
|0x80
|If set, this input is for player 2 in a split-screen game <!-- doesn't work? -->
|If set, this input is for player 2 in a split-screen game. <!-- doesn't work? -->
|}
|}


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