C2M: Difference between revisions

63 bytes added ,  15 May 2021
→‎REPL / PRPL section: Make C2M solution input delay documentation clearer
(Move modifier info to its own column)
(→‎REPL / PRPL section: Make C2M solution input delay documentation clearer)
 
(3 intermediate revisions by one other user not shown)
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|1
|1
|Number of frames passed since previous input change. Always <= 0xfc. Larger delays are specified via multiple input changes.
|Number of frames to wait before inputting the new input. The last input is still held while the new input is pending. Always <= 0xfc. Larger delays are specified via multiple input changes
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|1
|1
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|0x80
|0x80
|If set, this input is for player 2 in a split-screen game. <!-- doesn't work? -->
|If set, this input is for player 2 in a split-screen game <!-- doesn't work? -->
|}
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