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{{Infobox Level | {{Infobox Level | ||
| | |name = CATACOMBS | ||
|image = [[File:Level 99.png|300px]] | |||
|levelset = Chip's Challenge 1 | |||
|level = 99 | |level = 99 | ||
| | |password = XUVU | ||
|chips required = 8 | |||
|chips available = 9 | |||
|time = 399 | |||
|difficulty = 3 | |||
|bold difficulty = 5 | |||
|bold ms = 380 | |||
|bold lynx = 373 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 5 | |||
|bold complexity ms = 2 | |||
|difficulty lynx = 3 | |||
|bold difficulty lynx = 2 | |||
|bold complexity lynx = 3 | |||
}} | }} | ||
'''Catacombs''' is the 99th level in [[Chip's Challenge 1]]. With the exceptions of different [[lock]] colors, a hidden pair of [[flippers]] at (5, 13) which allow Chip to escape in [[ | '''Catacombs''' is the 99th level in [[Chip's Challenge 1]]. With the exceptions of different [[lock]] colors, a hidden pair of [[flippers]] at (5, 13) which allow Chip to escape in [[Lynx]] (as blue keys are erased by blocks), and a blue key and free block on the top to allow Chip to move to the next room, Catacombs is ''completely'' symmetrical. | ||
The progression through Catacombs is two rooms northeast, then into the center, two rooms down, and then collect the [[blue key]] on the right side, which will eventually be used to exit. From there, play through the [[green lock]] above that and then the one near the exit, then blast east into the exit. | The progression through Catacombs is two rooms northeast, then into the center, two rooms down, and then collect the [[blue key]] on the right side, which will eventually be used to exit. From there, play through the [[green lock]] above that and then the one near the exit, then blast east into the exit. | ||
However, bold isn't all that easy, as luck plays a significant role. There are two instances where Chip must push a block across a random force floor and have it go either U, or try to go L and then L or U as he pushes it (a 3/8 chance in total), and then follow up and have himself go right (a 1/4 chance). There is also a third instance where only Chip has to go across and hope that he goes right (a 1/4 chance). This works out to 3/32 * 3/32 * 1/4 = a 9/4096, or 1/455.11 chance of success. Fortunately, the level is pretty short. | However, bold isn't all that easy, as luck plays a significant role. There are two instances where Chip must push a block across a random force floor and have it go either U, or try to go L and then L or U as he pushes it (a 3/8 chance in total), and then follow up and have himself go right (a 1/4 chance). There is also a third instance where only Chip has to go across and hope that he goes right (a 1/4 chance). This works out to 3/32 * 3/32 * 1/4 = a 9/4096, or 1/455.11 chance of success. Fortunately, the level is pretty short. | ||
==Full level map== | ==Full level map== | ||
[[File:Cc1_full_map_level_99.png|500px]] | [[File:Cc1_full_map_level_99.png|500px]] | ||