Please create an account or Login! Have fun!
Editing Chip's Challenge Level Pack 2
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
'''Chip's Challenge Level Pack 2''', commonly called '''CCLP2''', is the first official expansion [[Level set|pack]] (not sequel) for [[Chip's Challenge]]. It contains 149 more levels and was assembled by Anders Kaseorg and Dale Bryan, with the levels being taken from the many [[custom level set]]s available. It was released on February 9, 2002, and was followed by [[CCLP3]] 8 years later. | |||
'''Chip's Challenge Level Pack 2''', | |||
== History == | == History == | ||
After Chip's Challenge 1 was released, its creator, [[Chuck Sommerville]], sought to make a true sequel, known as [[Chip's Challenge 2]] (CC2). The game was completed; however, due to copyright issues unveiled in 2002 | After [[Chip's Challenge 1]] was released, its creator, [[Chuck Sommerville]], sought to make a true sequel, known as [[Chip's Challenge 2]] (CC2). The game was completed; however, due to copyright issues unveiled in 2002{{fact}}, it was believed that it could never be released. (The game would finally see a release in May 2015.) | ||
This set was effectively created as a 'replacement' for CC2 at the time, using CC1's engine and mechanics. Due to the complex circumstances surrounding it, CC2 and CCLP2 are often mistaken for each other. | |||
== Characteristics == | == Characteristics == | ||
Among all | Among all of Chip's Challenge's level packs, CCLP2 is above all known for its use of [[invalid tile]]s, often related to very crude [[cook]]s. For example, [[Block Away!]] uses a [[lock]] pyramid in front of the [[exit]] with only one safe path through it, which is complicated even further because one of the [[key]]s is not used in the correct path. | ||
Solving similar puzzles such as [[Blocked Trap]] will reveal that the default for most CCLP2 invalid tile puzzles, and indeed ''any'' such puzzle in order to adhere to the "rule of 90/10", is that the resources given to Chip will hint as to the solution and that the first vestiges of the solution will hint as to the remainder of it. Discovering one safe lock in Blocked Trap will | Solving similar puzzles such as [[Blocked Trap]] will reveal that the default for most CCLP2 invalid tile puzzles, and indeed ''any'' such puzzle in order to adhere to the "rule of 90/10", is that the resources given to Chip will hint as to the solution and that the first vestiges of the solution will hint as to the remainder of it. Discovering one safe lock in Blocked Trap will logically lead to a continuous trek north through ''all'' the remaining safe locks; such devices are the reasoning why, even with such devious puzzles, CCLP2 remains an easier set than [[CCLP3]].{{fact}} | ||
More common [[glitch]]es such as the [[Controller and Boss Glitch]] are generally absent from CCLP2 except in the earliest custom level sets. | More common [[glitch]]es such as the [[Controller and Boss Glitch]] are generally absent from CCLP2 except in the earliest custom level sets. However, at least two levels, [[Dangers of Fire and Beasts]] and [[Trapped]], remain [[bust]]ed under this glitch, as they were developed before resources (including this wiki) on Chip's Challenge and its occasional coding flaws. | ||
== Reception == | == Reception == | ||
At the original | At the original CCZone, a poll out of 13 voters yielded a 3.85/5 star rating, placing CCLP2 as the least favorite official set to date. Its main improvement over CC1 was more diverse, less overly homogenous levels, with [[J.B. Lewis]] praising its [[Sokoban level]]s for being "a bit more interesting than [[On the Rocks]] or [[Pain]]." | ||
Frequent complaints included the use of invalid tiles, with [[Mike Lask]] thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as [[After the Rainstorm]] and its [[ram]] that | Frequent complaints included the use of invalid tiles, with [[Mike Lask]] thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as [[After the Rainstorm]] and its [[ram]] that John branded as "just a bit mean for some players." Zero.prophet also observed that there are "many levels in CCLP2 that shouldn't have made the cut," which major CCLP3 staff and community leaders such as [[Tyler Sontag]] also agreed to. [[rockdet|Rock Généreux]], while in obvious assent with this reasoning, noted that the set contained only "10 really bad levels max" and should be respected for its "extremely good" compositions such as [[Cloner's Maze]]. | ||
== List of | == List of designers == | ||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
Line 364: | Line 33: | ||
| 11 | | 11 | ||
|- | |- | ||
| | | Paul Hobden | ||
| 8 | | 8 | ||
|- | |- | ||
Line 373: | Line 42: | ||
| 2 | | 2 | ||
|- | |- | ||
| | | Hank Lin | ||
| 1 | | 1 | ||
|- | |- | ||
Line 379: | Line 48: | ||
| 1 | | 1 | ||
|- | |- | ||
| | | John Matthews | ||
| 3 | | 3 | ||
|- | |- | ||
| | | Anne Olsen | ||
| 6 | | 6 | ||
|- | |- | ||
| | | Anders Pemer | ||
| 2 | |||
|- | |||
| Rolf Redford | |||
| 4 | | 4 | ||
|- | |- | ||
Line 391: | Line 63: | ||
| 28 | | 28 | ||
|- | |- | ||
| | | Christian Ståhl | ||
| 12 | | 12 | ||
|- | |- | ||
| | | David Stanley | ||
| 5 | | 5 | ||
|- | |- | ||
| | | Drew Thomas | ||
| 7 | | 7 | ||
|- | |- | ||
| | | Kyle Wightman | ||
| 3 | | 3 | ||
|- | |- | ||
| | | Drake Wilson | ||
| 2 | | 2 | ||
|} | |} | ||
== | == List of CCLP2 levels, in chronological order == | ||
<ol> | |||
<li>[[A Fleeting Memory]]</li> | |||
<li>[[Naomi's Bug Collection]]</li> | |||
<li>[[Bea's Den]]</li> | |||
<li>[[Force World]]</li> | |||
<li>[[Suction Ride]]</li> | |||
<li>[[Fixing the Toggle Switch]]</li> | |||
<li>[[Slightly Mad]]</li> | |||
<li>[[Use the Fish]]</li> | |||
<li>[[Maze of One Way]]</li> | |||
<li>[[Who Needs a Flipper?]]</li> | |||
<li>[[Deconstruction]]</li> | |||
<li>[[Mazed In]]</li> | |||
<li>[[The Serial Port]]</li> | |||
<li>[[The Parallel Port]]</li> | |||
<li>[[Debug File]]</li> | |||
<li>[[Paw-Print Isle]]</li> | |||
<li>[[Double Trouble]]</li> | |||
<li>[[Elemental]]</li> | |||
<li>[[A Sample of Things to Come]]</li> | |||
<li>[[Ranger Denmark]]</li> | |||
<li>[[Block Away!]]</li> | |||
<li>[[How Goes?]]</li> | |||
<li>[[Traps I]]</li> | |||
<li>[[Sudden Death]]</li> | |||
<li>[[Race for the Chips]]</li> | |||
<li>[[Work Fast]]</li> | |||
<li>[[Frozen Floors]]</li> | |||
<li>[[Madness I]]</li> | |||
<li>[[Fire and Water]]</li> | |||
<li>[[Chase Race]]</li> | |||
<li>[[Well of Wishes]]</li> | |||
<li>[[Tele-Portion]]</li> | |||
<li>[[The Big Button Quest]]</li> | |||
<li>[[Cypher II]]</li> | |||
<li>[[Mirror]]</li> | |||
<li>[[Spy]]</li> | |||
<li>[[The Mystery of the Seven Chips]]</li> | |||
<li>[[Mads' Rush I]]</li> | |||
<li>[[Yike-O-Matic]]</li> | |||
<li>[[Traps II]]</li> | |||
<li>[[Ladder Needs a Wash]]</li> | |||
<li>[[Hmmm!]]</li> | |||
<li>[[Ray of Light]]</li> | |||
<li>[[Fun House Rink]]</li> | |||
<li>[[Breaking the Rules]]</li> | |||
<li>[[Hurry Up, Chip!]]</li> | |||
<li>[[Tele-Rooms]]</li> | |||
<li>[[And Then There Were... Four?]]</li> | |||
<li>[[Just a Minute!!]]</li> | |||
<li>[[Smorgasbord]]</li> | |||
<li>[[The Lake in Winter]]</li> | |||
<li>[[Oracle I]]</li> | |||
<li>[[Security Breach]]</li> | |||
<li>[[Killer Rooms]]</li> | |||
<li>[[Dangers of Fire and Beasts]]</li> | |||
<li>[[Planet of the Teeth]]</li> | |||
<li>[[Quad-Boot]]</li> | |||
<li>[[Reversi]]</li> | |||
<li>[[Lot of Danger]]</li> | |||
<li>[[Internal Clock]]</li> | |||
<li>[[Icy Moat]]</li> | |||
<li>[[Chips on the Blocks]]</li> | |||
<li>[[Jungle]]</li> | |||
<li>[[Loop Holes]]</li> | |||
<li>[[Beware of the Teeth!]]</li> | |||
<li>[[Hobgoblins and Chimera]]</li> | |||
<li>[[The One Sensible Chip]]</li> | |||
<li>[[Madness II]]</li> | |||
<li>[[So Many Chips!]]</li> | |||
<li>[[Killer Spiral]]</li> | |||
<li>[[Mads' Rush II]]</li> | |||
<li>[[Checkerboard I]]</li> | |||
<li>[[Bumble Boy]]</li> | |||
<li>[[Chip Search]]</li> | |||
<li>[[BuggyWall]]</li> | |||
<li>[[Fire Bugs]]</li> | |||
<li>[[Madd Maze]]</li> | |||
<li>[[The Search for the Exit]]</li> | |||
<li>[[Cra-zy]]</li> | |||
<li>[[Frost Swirl]]</li> | |||
<li>[[Just Enough]]</li> | |||
<li>[[The Block Stops Here]]</li> | |||
<li>[[Warehouse I]]</li> | |||
<li>[[Crypts of Aganorak]]</li> | |||
<li>[[Follow the Glacier Brick Road]]</li> | |||
<li>[[Creative One-Ways]]</li> | |||
<li>[[The Walker Machine]]</li> | |||
<li>[[Don't Get Lost]]</li> | |||
<li>[[The Ghetto Defender]]</li> | |||
<li>[[Marjolaine's Maze]]</li> | |||
<li>[[Tutti-Frutti]]</li> | |||
<li>[[Abandoned Mines]]</li> | |||
<li>[[Exit Chip]]</li> | |||
<li>[[Checkerboard II]]</li> | |||
<li>[[Learn]]</li> | |||
<li>[[Glider and Fire]]</li> | |||
<li>[[Roller Coaster]]</li> | |||
<li>[[Loop]]</li> | |||
<li>[[One-Block Sokoban]]</li> | |||
<li>[[Torch]]</li> | |||
<li>[[Hard as Rock]]</li> | |||
<li>[[Chip's Fight]]</li> | |||
<li>[[Island Hopping]]</li> | |||
<li>[[Pyramid]]</li> | |||
<li>[[Yet Another Puzzle]]</li> | |||
<li>[[Bounce]]</li> | |||
<li>[[Joyride I]]</li> | |||
<li>[[Tricks]]</li> | |||
<li>[[Blocked Trap]]</li> | |||
<li>[[It's a Kind of Magic]]</li> | |||
<li>[[Monster Factory]]</li> | |||
<li>[[After the Rainstorm]]</li> | |||
<li>[[Oorto Geld II]]</li> | |||
<li>[[Joyride II]]</li> | |||
<li>[[Counter Clockwise]]</li> | |||
<li>[[Turn Turn Turn]]</li> | |||
<li>[[CircleMaze]]</li> | |||
<li>[[High Security]]</li> | |||
<li>[[Teeth (CCLP2 level)|Teeth]]</li> | |||
<li>[[Frost Rings]]</li> | |||
<li>[[Flame Boy]]</li> | |||
<li>[[Warehouse II]]</li> | |||
<li>[[BlockSlide]]</li> | |||
<li>[[Paramecia]]</li> | |||
<li>[[Blocks 'n Bombs]]</li> | |||
<li>[[Dodge!]]</li> | |||
<li>[[Escape from Chipkatraz]]</li> | |||
<li>[[Fantasy Island]]</li> | |||
<li>[[Miscellaneous]]</li> | |||
<li>[[Frozen Birdbath]]</li> | |||
<li>[[Time Bomb (CCLP2 level)|Time Bomb]]</li> | |||
<li>[[Captured]]</li> | |||
<li>[[Block Maze]]</li> | |||
<li>[[Microcosm]]</li> | |||
<li>[[Zartacla]]</li> | |||
<li>[[Switch Hit]]</li> | |||
<li>[[Iron Mysticus]]</li> | |||
<li>[[Patrolled]]</li> | |||
<li>[[Frostbite]]</li> | |||
<li>[[Keep Trying]]</li> | |||
<li>[[Oracle II]]</li> | |||
<li>[[Chomper Romp]]</li> | |||
<li>[[Trapped]]</li> | |||
<li>[[Wormwood]]</li> | |||
<li>[[Gauntlet]]</li> | |||
<li>[[Run-a-Muck]]</li> | |||
<li>[[Cloner's Maze]]</li> | |||
<li>[[Neptune]]</li> | |||
<li>[[Key Color]]</li> | |||
</ol> | |||
== Top 10 CCLP2 players == | |||
* [[Melinda]]'s score - At least ''6,051,070''; +1 is possible on each of [[Loop]], and [[Teeth (CCLP2 level)|Teeth]], plus an unknown quantity on [[Keep Trying]]. | |||
* Highest known bold score - ''6,050,980'' | |||
'' | <ol> | ||
<li>[[David Stolp]] - ''6,050,910''</li> | |||
<li>[[J.B. Lewis]] - ''6,050,700''</li> | |||
<li>[[James Anderson]] - ''6,050,690''</li> | |||
<li>[[Andrew Bennett]] - ''6,050,660''</li> | |||
<li>[[Evan Dummit]] - ''6,049,870''</li> | |||
<li>[[Larry Jackson]] - ''6,049,440''</li> | |||
<li>Paul Gilbert - ''6,049,220''</li> | |||
<li>[[Warwick Anderson]] - ''6,049,010''</li> | |||
<li>Tom Rowe - ''6,048,940''</li> | |||
<li>Paul Jackson - ''6,048,000''</li> | |||
</ol> | |||
==Trivia== | ==Trivia== | ||
*CCLP2 is the only | *CCLP2 is the only official level pack that has no untimed levels. | ||
==External links== | ==External links== | ||
*[ | *[http://www.pillowpc2001.net/CCLP2.zip Download CCLP2] | ||
*[[Jimmy Vermeer]]'s [http://prolly.ca/~jimmy/ list of the high scores on all CC1 and CCLP2 levels], which has unfortunately not been updated since 2006. | |||
*[[Jimmy Vermeer]]'s [http:// | *[http://www.jamesa7171.net/cclp2.htm The full high score list, what the records are, and who set and confirmed which records]. Maintained by James Anderson. | ||
[[Category:Chip's Challenge]] | |||
[[Category:Chip's Challenge | |||
[[Category:Levelsets]] | [[Category:Levelsets]] |