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== Description and gameplay == | == Description and gameplay == | ||
The NES [[ruleset]] is largely similar to [[Lynx]], including [[key]] behaviour and [[block slapping]] | The NES [[ruleset]] is largely similar to [[Lynx]], including [[key]] behaviour and [[block slapping]]. There are no major gameplay [[glitch]]es, although the game's graphics sometimes fail to refresh properly, and there is a noticeable lag when stepping on a [[hint]] tile. The hint is displayed in white text with a black background, over the middle of the gameplay area. | ||
The most noticeable difference between the NES port and other versions of the game, is the viewport: a 16 by 13 tile area is visible at all times, rather than the usual 9 by 9. This has the side effect of making several levels, notably [[Cellblocked]], much easier. The level number, [[computer chip|chip]] count, [[time limit]] and player's inventory are superimposed over the left of the map. | The most noticeable difference between the NES port and other versions of the game, is the viewport: a 16 by 13 tile area is visible at all times, rather than the usual 9 by 9. This has the side effect of making several levels, notably [[Cellblocked]], much easier. The level number, [[computer chip|chip]] count, [[time limit]] and player's inventory are superimposed over the left of the map. | ||
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The player can press A before starting a level to skip to the next one, or B to go back to the previous one, without having to enter the level's password; this is most likely due to the game's beta state. There are are no sound effects or music, also likely due to the game's beta state. The game also lacks a proper ending sequence, crashing after displaying the final message. | The player can press A before starting a level to skip to the next one, or B to go back to the previous one, without having to enter the level's password; this is most likely due to the game's beta state. There are are no sound effects or music, also likely due to the game's beta state. The game also lacks a proper ending sequence, crashing after displaying the final message. | ||
The game features an Easter Egg: entering the password CRED at the beginning displays the game's credits. | The game features an Easter Egg: entering the password CRED at the beginning displays the game's credits.However, unlike [[Thanks to...]], this is not a [[credits level]]; instead, it is once again green text on a black background. The first credits page reads: | ||
NES VERSION | NES VERSION | ||
PROGRAMMED BY | PROGRAMMED BY | ||
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== Levels == | == Levels == | ||
The NES port features 149 | The NES port features 136 levels, rather than the usual 148 or 149. 135 come from the original Lynx game, albeit in a different order. One level, appropriately called [[Exclusive]], is exclusive to this port. As with most other ports, the last four levels are [[secret level|secret]] and can only be accessed by entering the right password. | ||
# [[Lesson 1]] | |||
# [[Lesson 2]] | |||
# [[Lesson 3]] (the [[hint]] is identical to the original Lynx version) | |||
# [[Lesson 4]] | |||
# [[Lesson 5]] | |||
# [[Lesson 6]] | |||
# [[Lesson 7]] | |||
# [[Lesson 8]] (followed by decade message "AFTER WARMING UP ON THE FIRST LEVELS OF THE CHALLENGE, CHIP IS RARING TO GO! "THIS ISN'T SO HARD," HE THINKS.") | |||
# [[Strange Maze]] | |||
# [[Nuts and Bolts]] | |||
# [[Brushfire]] | |||
# [[Hunt]] (followed by message "PICKING UP CHIPS IS WHAT THE CHALLENGE IS ALL ABOUT. BUT ON THE ICE CHIP GETS CHAPPED AND FEELS LIKE A CHUMP INSTEAD OF A CHAMP.") | |||
# [[Southpole]] | |||
# [[Teleblock]] | |||
# [[Elementary]] | |||
# [[Nice Day]] | |||
# [[Digger]] | |||
# [[Ladder]] (followed by message "BUT THE CHALLENGE TURNS OUT TO BE HARDER THAN CHIP THOUGHT. THE BIT BUSTERS WANT IT THAT WAY--TO KEEP OUT LOBOTOMY HEADS.") | |||
# [[Beware of Bug]] | |||
# [[Cypher]] | |||
# [[Invincible Champion]] | |||
# [[Drawn and Quartered]] | |||
# [[Wars]] | |||
# [[Trinity]] | |||
# [[Tossed Salad]] | |||
# [[Iceberg]] | |||
# [[Telenet]] | |||
# [[Oorto Geld]] | |||
# [[Chchchips]] | |||
# [[Seeing Stars]] | |||
# [[Glut]] (followed by message "CHIP READS THE CLUES SO HE WON'T LOSE") | |||
# [[I.C. You]] | |||
# [[Pier Seven]] | |||
# [[I Slide]] | |||
# [[Chipmine]] | |||
# [[Force Square]] | |||
# [[Shrinking]] | |||
# [[Cellblocked]] | |||
# [[Castle Moat]] | |||
# [[Go with the Flow]] | |||
# [[Ping Pong]] | |||
# [[Arcticflow]] (followed by message "CHIP'S THICK-SOLED SHOES AND POP-BOTTLE GLASSES SPEED HIM THROUGH THE MAZES WHILE HIS CALCULATOR WATCH KEEPS TRACK OF TIME") | |||
# [[Knot]] | |||
# [[Lemmings]] | |||
# [[Sampler]] | |||
# [[Floorgasborg]] | |||
# [[Three Doors]] | |||
# [[Grail]] | |||
# [[Spooks]] | |||
# [[Amsterdam]] | |||
# [[Victim]] (followed by message "CHIP USED TO SPEND HIS TIME PROGRAM-MING COMPUTER GAMES AND MAKING MODELS. BUT THAT WAS JUST PRACTICE FOR THIS BRAIN-BUSTER!") | |||
# [[Steam]] | |||
# [[Up the Block]] | |||
# [[Suicide]] | |||
# [[Now You See It]] | |||
# [[Block Buster]] | |||
# [[Lock Block]] | |||
# [[Refraction]] | |||
# [[Mugger Square]] (followed by message ""I CAN DO IT! I KNOW I CAN!" CHIP THINKS AS THE GOING GETS TOUGHER. BESIDES, MELINDA THE MENTAL MARVEL WAITS AT THE END!") | |||
# [[Traffic Cop]] | |||
# [[Deepfreeze]] | |||
# [[Loop Around]] | |||
# [[Hidden Danger]] | |||
# [[Scoundrel]] | |||
# [[Bounce City]] | |||
# [[Playtime]] (followed by message "CHIP IS HALFWAY THROUGH THE WORLD'S HARDEST PUZZLE. IF HE SUCCEEDS, MAYBE THE KIDS WILL STOP CALLING HIM COMPUTER-BREATH!") | |||
# [[Vanishing Act]] | |||
# [[Four Square]] | |||
# [[Metastable to Chaos]] | |||
# [[Apartment]] | |||
# [[Jailer]] | |||
# [[Time Lapse]] | |||
# [[The Marsh]] | |||
# [[Blink]] | |||
# [[Monster Lab]] | |||
# [[Problems]] | |||
# [[Digdirt]] | |||
# [[The Last Laugh]] (followed by message "BESIDES BEING AN ANGEL ON EARTH, MELINDA IS THE TOP SCORER IN THE CHALLENGE--AND THE PRESIDENT OF THE BIT BUSTERS.") | |||
# [[Reverse Alley]] | |||
# [[Morton]] | |||
# [[Spirals]] ([[Spirals corruption|corrupted version]]) | |||
# [[Jumping Swarm]] | |||
# [[Vortex]] | |||
# [[Roadsign]] | |||
# [[Paranoia]] | |||
# [[Kablam]] | |||
# [[Chiller]] | |||
# [[Deception]] | |||
# [[Block Buster II]] | |||
# [[Miss Direction]] (followed by message "CHIP CAN'T WAIT TO JOIN THE BIT BUSTERS! THE CLUB'S ALREADY FIGURED OUT THE SCHOOL'S PASS-WORD AND ACCESSED EVERYONE'S GRADES!") | |||
# [[Slide Step]] | |||
# [[Alphabet Soup]] | |||
# [[Perfect Match]] | |||
# [[Totally Fair]] | |||
# [[The Prisoner]] | |||
# [[Firetrap]] | |||
# [[Mixed Nuts]] | |||
# [[Skelzie]] | |||
# [[All Full]] | |||
# [[Lobster Trap]] | |||
# [[Trust Me]] | |||
# [[Partial Post]] | |||
# [[Underground]] | |||
# [[Pentagram]] (followed by message "CHIP HITS THE ICE AND DECIDES TO CHILL OUT. THEN HE RUNS INTO A FAKE WALL AND TURNS THE MAZE INTO A TRASH-A-THON!") | |||
# [[Rink]] | |||
# [[Block Factory]] | |||
# [[Nightmare]] | |||
# [[Writers Block]] | |||
# [[Catacombs]] | |||
# [[Memory]] | |||
# [[Balls O Fire]] | |||
# [[Block Out]] (followed by message "IF CHIP'S CGRADES AREN'T AS GOOD AS MELINDA'S, MAYBE SHE'LL COME OVER TO HIS HOUSE AND HELP HIM STUDY!") | |||
# [[Open Question]] (the typo in the [[hint]] is fixed) | |||
# [[Ice Cube]] | |||
# [[Stripes?]] | |||
# [[Fireflies]] | |||
# [[Potpourri]] | |||
# [[Four Plex]] | |||
# [[Socialist Action]] | |||
# [[Fortune Favours The]] (followed by message ""I'VE MADE IT THIS FAR," CHIP THINKS. "TOTALLY FAIR, WITH MY MEGA-BRAIN." THEN HE STARTS THE NEXT MAZE. "TOTALLY UNFAIR!" HE YELPS.") | |||
# [[Totally Unfair]] | |||
# [[Mix Up]] | |||
# [[Doublemaze]] | |||
# [[Goldkey]] | |||
# [[Icedeath]] | |||
# [[Short Circuit]] | |||
# [[Oversea Delivery]] | |||
# [[Eeny Miny Moe]] | |||
# [[Corridor]] | |||
# [[Playhouse]] (the [[hot block]] at the beginning is replaced with a [[wall]]) | |||
# [[Torturechamber]] (followed by message "GROOV-U-LOIDS! CHIP MAKES IT ALMOST TO THE END. HE'S STOKED!") | |||
# [[Exclusive]] (followed by message "GREAT JOB, CHIP! YOU FINISHED THE CHALLENGE! NOW YOU CAN TAKE MELINDA THE MENTAL MARVEL TO THE BIT BUSTERS E-PROM!") | |||
# [[Cake Walk]] | |||
# [[Force Field]] | |||
# [[Mind Block]] | |||
# [[Special]] (followed by a repeat of level 132's message) | |||
=== Missing levels === | |||
The following 12 levels, for unknown reasons, are absent from the NES port: | |||
* [[Forced Entry]] | |||
* [[Blobnet]] | |||
* [[Mishmesh]] | |||
* [[Scavenger Hunt]] | |||
* [[On the Rocks]] | |||
* [[Cityblock]] | |||
* [[Colony]] | |||
* [[Icehouse]] | |||
* [[Block N Roll]] | |||
* [[Blobdance]] | |||
* [[Pain]] | |||
* [[Yorkhouse]] | |||
== References == | == References == | ||
[[Category:Ports]] | [[Category:Ports]] |