Chip's Challenge NES: Difference between revisions

convert level list to a table and include lynx level numbers
(convert level list to a table and include lynx level numbers)
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== Description and gameplay ==
== Description and gameplay ==
The NES [[ruleset]] is largely similar to [[Lynx]], including [[key]] behaviour and [[block slapping]]. There are no major gameplay [[glitch]]es, although the game's graphics sometimes fail to refresh properly, and there is a noticeable lag when stepping on a [[hint]] tile. The hint is displayed in white text with a black background, over the middle of the gameplay area.
The NES [[ruleset]] is largely similar to [[Lynx]], including [[key]] behaviour and [[block slapping]]. The original "boot" designs — [[water shield]], [[fire shield]], [[magnet]], and [[cleats]] — remain. There are no major gameplay [[glitch]]es, although the game's graphics sometimes fail to refresh properly, and there is a noticeable lag when stepping on a [[hint]] tile. The hint is displayed in white text with a black background, over the middle of the gameplay area.


The most noticeable difference between the NES port and other versions of the game, is the viewport: a 16 by 13 tile area is visible at all times, rather than the usual 9 by 9. This has the side effect of making several levels, notably [[Cellblocked]], much easier. The level number, [[computer chip|chip]] count, [[time limit]] and player's inventory are superimposed over the left of the map.
The most noticeable difference between the NES port and other versions of the game, is the viewport: a 16 by 13 tile area is visible at all times, rather than the usual 9 by 9. This has the side effect of making several levels, notably [[Cellblocked]], much easier. The level number, [[computer chip|chip]] count, [[time limit]] and player's inventory are superimposed over the left of the map.
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The player can press A before starting a level to skip to the next one, or B to go back to the previous one, without having to enter the level's password; this is most likely due to the game's beta state. There are are no sound effects or music, also likely due to the game's beta state. The game also lacks a proper ending sequence, crashing after displaying the final message.
The player can press A before starting a level to skip to the next one, or B to go back to the previous one, without having to enter the level's password; this is most likely due to the game's beta state. There are are no sound effects or music, also likely due to the game's beta state. The game also lacks a proper ending sequence, crashing after displaying the final message.


The game features an Easter Egg: entering the password CRED at the beginning displays the game's credits.However, unlike [[Thanks to...]], this is not a [[credits level]]; instead, it is once again green text on a black background. The first credits page reads:
The game features an Easter Egg: entering the password CRED at the beginning displays the game's credits. However, unlike [[Thanks to...]], this is not a [[credits level]]; instead, it is once again green text on a black background. The first credits page reads:
  NES VERSION
  NES VERSION
  PROGRAMMED BY
  PROGRAMMED BY
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== Levels ==
== Levels ==
The NES port features 136 levels, rather than the usual 148 or 149. 135 come from the original Lynx game, albeit in a different order. One level, appropriately called [[Exclusive]], is exclusive to this port. As with most other ports, the last four levels are [[secret level|secret]] and can only be accessed by entering the right password.
The NES port features 136 levels, rather than the usual 148 or 149. 135 come from the original Lynx game, albeit in a different order. One level, appropriately called [[Exclusive]], is exclusive to this port. As with most other ports, the last four levels are [[secret level|secret]] and can only be accessed by entering the right password.
# [[Lesson 1]]
 
# [[Lesson 2]]
As this port is based on the Lynx edition, the [[hint]] text in [[Lesson 3]] matches the original game, and the included version of [[Spirals]] is the original ("corrupted") layout.  However, some levels have differences:
# [[Lesson 3]] (the [[hint]] is identical to the original Lynx version)
 
# [[Lesson 4]]
* In [[Open Question]], the typo in the [[hint]] is fixed.
# [[Lesson 5]]
* In [[Playhouse]], the [[hot block]] at the beginning is replaced with a [[wall]].
# [[Lesson 6]]
 
# [[Lesson 7]]
{| class="wikitable sortable" border="1"
# [[Lesson 8]] (followed by decade message "AFTER WARMING UP ON THE FIRST LEVELS OF THE CHALLENGE, CHIP IS RARING TO GO! "THIS ISN'T SO HARD," HE THINKS.")
! width="80" | #
# [[Strange Maze]]
! width="80" | Lynx #
# [[Nuts and Bolts]]
! Title
# [[Brushfire]]
|-
# [[Hunt]] (followed by message "PICKING UP CHIPS IS WHAT THE CHALLENGE IS ALL ABOUT. BUT ON THE ICE CHIP GETS CHAPPED AND FEELS LIKE A CHUMP INSTEAD OF A CHAMP.")
| 1
# [[Southpole]]
| 1
# [[Teleblock]]
| [[Lesson 1]]
# [[Elementary]]
|-
# [[Nice Day]]
| 2
# [[Digger]]
| 2
# [[Ladder]] (followed by message "BUT THE CHALLENGE TURNS OUT TO BE HARDER THAN CHIP THOUGHT. THE BIT BUSTERS WANT IT THAT WAY--TO KEEP OUT LOBOTOMY HEADS.")
| [[Lesson 2]]
# [[Beware of Bug]]
|-
# [[Cypher]]
| 3
# [[Invincible Champion]]
| 3
# [[Drawn and Quartered]]
| [[Lesson 3]]
# [[Wars]]
|-
# [[Trinity]]
| 4
# [[Tossed Salad]]
| 4
# [[Iceberg]]
| [[Lesson 4]]
# [[Telenet]]
|-
# [[Oorto Geld]]
| 5
# [[Chchchips]]
| 5
# [[Seeing Stars]]
| [[Lesson 5]]
# [[Glut]] (followed by message "CHIP READS THE CLUES SO HE WON'T LOSE")
|-
# [[I.C. You]]
| 6
# [[Pier Seven]]
| 6
# [[I Slide]]
| [[Lesson 6]]
# [[Chipmine]]
|-
# [[Force Square]]
| 7
# [[Shrinking]]
| 7
# [[Cellblocked]]
| [[Lesson 7]]
# [[Castle Moat]]
|-
# [[Go with the Flow]]
| 8
# [[Ping Pong]]
| 8
# [[Arcticflow]] (followed by message "CHIP'S THICK-SOLED SHOES AND POP-BOTTLE GLASSES SPEED HIM THROUGH THE MAZES WHILE HIS CALCULATOR WATCH KEEPS TRACK OF TIME")
| [[Lesson 8]]
# [[Knot]]
|-
# [[Lemmings]]
| 9
# [[Sampler]]
| 57
# [[Floorgasborg]]
| [[Strange Maze]]
# [[Three Doors]]
|-
# [[Grail]]
| 10
# [[Spooks]]
| 9
# [[Amsterdam]]
| [[Nuts and Bolts]]
# [[Victim]] (followed by message "CHIP USED TO SPEND HIS TIME PROGRAM-MING COMPUTER GAMES AND MAKING MODELS. BUT THAT WAS JUST PRACTICE FOR THIS BRAIN-BUSTER!")
|-
# [[Steam]]
| 11
# [[Up the Block]]
| 10
# [[Suicide]]
| [[Brushfire]]
# [[Now You See It]]
|-
# [[Block Buster]]
| 12
# [[Lock Block]]
| 12
# [[Refraction]]
| [[Hunt]]
# [[Mugger Square]] (followed by message ""I CAN DO IT! I KNOW I CAN!" CHIP THINKS AS THE GOING GETS TOUGHER. BESIDES, MELINDA THE MENTAL MARVEL WAITS AT THE END!")
|-
# [[Traffic Cop]]
| colspan="3" | PICKING UP CHIPS IS WHAT THE CHALLENGE IS ALL ABOUT. BUT ON THE ICE CHIP GETS CHAPPED AND FEELS LIKE A CHUMP INSTEAD OF A CHAMP.<br>(originally seen between #50 [[Digdirt]] and #51 [[I Slide]])
# [[Deepfreeze]]
|-
# [[Loop Around]]
| 13
# [[Hidden Danger]]
| 13
# [[Scoundrel]]
| [[Southpole]]
# [[Bounce City]]
|-
# [[Playtime]] (followed by message "CHIP IS HALFWAY THROUGH THE WORLD'S HARDEST PUZZLE. IF HE SUCCEEDS, MAYBE THE KIDS WILL STOP CALLING HIM COMPUTER-BREATH!")
| 14
# [[Vanishing Act]]
| 14
# [[Four Square]]
| [[Teleblock]]
# [[Metastable to Chaos]]
|-
# [[Apartment]]
| 15
# [[Jailer]]
| 15
# [[Time Lapse]]
| [[Elementary]]
# [[The Marsh]]
|-
# [[Blink]]
| 16
# [[Monster Lab]]
| 17
# [[Problems]]
| [[Nice Day]]
# [[Digdirt]]
|-
# [[The Last Laugh]] (followed by message "BESIDES BEING AN ANGEL ON EARTH, MELINDA IS THE TOP SCORER IN THE CHALLENGE--AND THE PRESIDENT OF THE BIT BUSTERS.")
| 17
# [[Reverse Alley]]
| 19
# [[Morton]]
| [[Digger]]
# [[Spirals]] ([[Spirals corruption|corrupted version]])
|-
# [[Jumping Swarm]]
| 18
# [[Vortex]]
| 36
# [[Roadsign]]
| [[Ladder]]
# [[Paranoia]]
|-
# [[Kablam]]
| colspan="3" | BUT THE CHALLENGE TURNS OUT TO BE HARDER THAN CHIP THOUGHT. THE BIT BUSTERS WANT IT THAT WAY--TO KEEP OUT LOBOTOMY HEADS.<br>(originally seen between #20 [[Tossed Salad]] and #21 [[Iceberg]])
# [[Chiller]]
|-
# [[Deception]]
| 19
# [[Block Buster II]]
| 42
# [[Miss Direction]] (followed by message "CHIP CAN'T WAIT TO JOIN THE BIT BUSTERS! THE CLUB'S ALREADY FIGURED OUT THE SCHOOL'S PASS-WORD AND ACCESSED EVERYONE'S GRADES!")
| [[Beware of Bug]]
# [[Slide Step]]
|-
# [[Alphabet Soup]]
| 20
# [[Perfect Match]]
| 34
# [[Totally Fair]]
| [[Cypher]]
# [[The Prisoner]]
|-
# [[Firetrap]]
| 21
# [[Mixed Nuts]]
| 77
# [[Skelzie]]
| [[Invincible Champion]]
# [[All Full]]
|-
# [[Lobster Trap]]
| 22
# [[Trust Me]]
| 79
# [[Partial Post]]
| [[Drawn and Quartered]]
# [[Underground]]
|-
# [[Pentagram]] (followed by message "CHIP HITS THE ICE AND DECIDES TO CHILL OUT. THEN HE RUNS INTO A FAKE WALL AND TURNS THE MAZE INTO A TRASH-A-THON!")
| 23
# [[Rink]]
| 84
# [[Block Factory]]
| [[Wars]]
# [[Nightmare]]
|-
# [[Writers Block]]
| 24
# [[Catacombs]]
| 11
# [[Memory]]
| [[Trinity]]
# [[Balls O Fire]]
|-
# [[Block Out]] (followed by message "IF CHIP'S CGRADES AREN'T AS GOOD AS MELINDA'S, MAYBE SHE'LL COME OVER TO HIS HOUSE AND HELP HIM STUDY!")
| 25
# [[Open Question]] (the typo in the [[hint]] is fixed)
| 20
# [[Ice Cube]]
| [[Tossed Salad]]
# [[Stripes?]]
|-
# [[Fireflies]]
| 26
# [[Potpourri]]
| 21
# [[Four Plex]]
| [[Iceberg]]
# [[Socialist Action]]
|-
# [[Fortune Favours The]] (followed by message ""I'VE MADE IT THIS FAR," CHIP THINKS. "TOTALLY FAIR, WITH MY MEGA-BRAIN." THEN HE STARTS THE NEXT MAZE. "TOTALLY UNFAIR!" HE YELPS.")
| 27
# [[Totally Unfair]]
| 85
# [[Mix Up]]
| [[Telenet]]
# [[Doublemaze]]
|-
# [[Goldkey]]
| 28
# [[Icedeath]]
| 24
# [[Short Circuit]]
| [[Oorto Geld]]
# [[Oversea Delivery]]
|-
# [[Eeny Miny Moe]]
| 29
# [[Corridor]]
| 26
# [[Playhouse]] (the [[hot block]] at the beginning is replaced with a [[wall]])
| [[Chchchips]]
# [[Torturechamber]] (followed by message "GROOV-U-LOIDS! CHIP MAKES IT ALMOST TO THE END. HE'S STOKED!")
|-
# [[Exclusive]] (followed by message "GREAT JOB, CHIP! YOU FINISHED THE CHALLENGE! NOW YOU CAN TAKE MELINDA THE MENTAL MARVEL TO THE BIT BUSTERS E-PROM!")
| 30
# [[Cake Walk]]
| 37
# [[Force Field]]
| [[Seeing Stars]]
# [[Mind Block]]
|-
# [[Special]] (followed by a repeat of level 132's message)
| 31
| 39
| [[Glut]]
|-
| colspan="3" | CHIP READS THE CLUES SO HE WON'T LOSE<br>(originally seen between #40 [[Floorgasborg]] and #41 [[I.C. You]])
|-
| 32
| 41
| [[I.C. You]]
|-
| 33
| 47
| [[Pier Seven]]
|-
| 34
| 51
| [[I Slide]]
|-
| 35
| 67
| [[Chipmine]]
|-
| 36
| 78
| [[Force Square]]
|-
| 37
| 98
| [[Shrinking]]
|-
| 38
| 16
| [[Cellblocked]]
|-
| 39
| 18
| [[Castle Moat]]
|-
| 40
| 27
| [[Go with the Flow]]
|-
| 41
| 28
| [[Ping Pong]]
|-
| 42
| 29
| [[Arcticflow]]
|-
| colspan="3" | CHIP'S THICK-SOLED SHOES AND POP-BOTTLE GLASSES SPEED HIM THROUGH THE MAZES WHILE HIS CALCULATOR WATCH KEEPS TRACK OF TIME<br>(originally seen between #30 [[Mishmesh]] and #31 [[Knot]])
|-
| 43
| 31
| [[Knot]]
|-
| 44
| 35
| [[Lemmings]]
|-
| 45
| 38
| [[Sampler]]
|-
| 46
| 40
| [[Floorgasborg]]
|-
| 47
| 46
| [[Three Doors]]
|-
| 48
| 54
| [[Grail]]
|-
| 49
| 64
| [[Spooks]]
|-
| 50
| 65
| [[Amsterdam]]
|-
| 51
| 66
| [[Victim]]
|-
| colspan="3" | CHIP USED TO SPEND HIS TIME PROGRAM-MING COMPUTER GAMES AND MAKING MODELS. BUT THAT WAS JUST PRACTICE FOR THIS BRAIN-BUSTER!<br>(originally seen between #80 [[Vanishing Act]] and #81 [[Writers Block]])
|-
| 52
| 75
| [[Steam]]
|-
| 53
| 83
| [[Up the Block]]
|-
| 54
| 86
| [[Suicide]]
|-
| 55
| 94
| [[Now You See It]]
|-
| 56
| 89
| [[Block Buster]]
|-
| 57
| 43
| [[Lock Block]]
|-
| 58
| 44
| [[Refraction]]
|-
| 59
| 48
| [[Mugger Square]]
|-
| colspan="3" | "I CAN DO IT! I KNOW I CAN!" CHIP THINKS AS THE GOING GETS TOUGHER. BESIDES, MELINDA THE MENTAL MARVEL WAITS AT THE END!<br>(originally seen between #90 [[Playhouse]] and #91 [[Jumping Swarm]])
|-
| 60
| 53
| [[Traffic Cop]]
|-
| 61
| 56
| [[Deepfreeze]]
|-
| 62
| 58
| [[Loop Around]]
|-
| 63
| 59
| [[Hidden Danger]]
|-
| 64
| 60
| [[Scoundrel]]
|-
| 65
| 69
| [[Bounce City]]
|-
| 66
| 74
| [[Playtime]]
|-
| colspan="3" | CHIP IS HALFWAY THROUGH THE WORLD'S HARDEST PUZZLE. IF HE SUCCEEDS, MAYBE THE KIDS WILL STOP CALLING HIM COMPUTER-BREATH!<br>(originally seen between #70 [[Nightmare]] and #71 [[Corridor]])
|-
| 67
| 80
| [[Vanishing Act]]
|-
| 68
| 95
| [[Four Square]]
|-
| 69
| 97
| [[Metastable to Chaos]]
|-
| 70
| 101
| [[Apartment]]
|-
| 71
| 104
| [[Jailer]]
|-
| 72
| 111
| [[Time Lapse]]
|-
| 73
| 117
| [[The Marsh]]
|-
| 74
| 25
| [[Blink]]
|-
| 75
| 45
| [[Monster Lab]]
|-
| 76
| 49
| [[Problems]]
|-
| 77
| 50
| [[Digdirt]]
|-
| 78
| 52
| [[The Last Laugh]]
|-
| colspan="3" | BESIDES BEING AN ANGEL ON EARTH, MELINDA IS THE TOP SCORER IN THE CHALLENGE--AND THE PRESIDENT OF THE BIT BUSTERS.<br>(originally seen between #100 [[Colony]] and #101 [[Apartment]])
|-
| 79
| 72
| [[Reverse Alley]]
|-
| 80
| 73
| [[Morton]]
|-
| 81
| 88
| [[Spirals]]
|-
| 82
| 91
| [[Jumping Swarm]]
|-
| 83
| 92
| [[Vortex]]
|-
| 84
| 93
| [[Roadsign]]
|-
| 85
| 96
| [[Paranoia]]
|-
| 86
| 106
| [[Kablam]]
|-
| 87
| 110
| [[Chiller]]
|-
| 88
| 114
| [[Deception]]
|-
| 89
| 116
| [[Block Buster II]]
|-
| 90
| 118
| [[Miss Direction]]
|-
| colspan="3" | CHIP CAN'T WAIT TO JOIN THE BIT BUSTERS! THE CLUB'S ALREADY FIGURED OUT THE SCHOOL'S PASS-WORD AND ACCESSED EVERYONE'S GRADES!<br>(originally seen between #110 [[Chiller]] and #111 [[Time Lapse]])
|-
| 91
| 119
| [[Slide Step]]
|-
| 92
| 120
| [[Alphabet Soup]]
|-
| 93
| 121
| [[Perfect Match]]
|-
| 94
| 122
| [[Totally Fair]]
|-
| 95
| 123
| [[The Prisoner]]
|-
| 96
| 124
| [[Firetrap]]
|-
| 97
| 125
| [[Mixed Nuts]]
|-
| 98
| 127
| [[Skelzie]]
|-
| 99
| 128
| [[All Full]]
|-
| 100
| 129
| [[Lobster Trap]]
|-
| 101
| 135
| [[Trust Me]]
|-
| 102
| 138
| [[Partial Post]]
|-
| 103
| 141
| [[Underground]]
|-
| 104
| 142
| [[Pentagram]]
|-
| colspan="3" | CHIP HITS THE ICE AND DECIDES TO CHILL OUT. THEN HE RUNS INTO A FAKE WALL AND TURNS THE MAZE INTO A TRASH-A-THON!<br>(originally seen between #60 [[Scoundrel]] and #61 [[Rink]])
|-
| 105
| 61
| [[Rink]]
|-
| 106
| 63
| [[Block Factory]]
|-
| 107
| 70
| [[Nightmare]]
|-
| 108
| 81
| [[Writers Block]]
|-
| 109
| 99
| [[Catacombs]]
|-
| 110
| 103
| [[Memory]]
|-
| 111
| 107
| [[Balls O Fire]]
|-
| 112
| 108
| [[Block Out]]
|-
| colspan="3" | IF CHIP'S GRADES AREN'T AS GOOD AS MELINDA'S, MAYBE SHE'LL COME OVER TO HIS HOUSE AND HELP HIM STUDY!<br>(originally seen between #120 [[Alphabet Soup]] and #121 [[Perfect Match]])
|-
| 113
| 113
| [[Open Question]]
|-
| 114
| 130
| [[Ice Cube]]
|-
| 115
| 143
| [[Stripes?]]
|-
| 116
| 144
| [[Fireflies]]
|-
| 117
| 55
| [[Potpourri]]
|-
| 118
| 76
| [[Four Plex]]
|-
| 119
| 82
| [[Socialist Action]]
|-
| 120
| 112
| [[Fortune Favours The]]
|-
| colspan="3" | "I'VE MADE IT THIS FAR," CHIP THINKS. "TOTALLY FAIR, WITH MY MEGA-BRAIN." THEN HE STARTS THE NEXT MAZE. "TOTALLY UNFAIR!" HE YELPS.<br>(originally seen between #130 [[Ice Cube]] and #131 [[Totally Unfair]])
|-
| 121
| 131
| [[Totally Unfair]]
|-
| 122
| 132
| [[Mix Up]]
|-
| 123
| 136
| [[Doublemaze]]
|-
| 124
| 137
| [[Goldkey]]
|-
| 125
| 140
| [[Icedeath]]
|-
| 126
| 105
| [[Short Circuit]]
|-
| 127
| 115
| [[Oversea Delivery]]
|-
| 128
| 68
| [[Eeny Miny Moe]]
|-
| 129
| 71
| [[Corridor]]
|-
| 130
| 90
| [[Playhouse]]
|-
| 131
| 109
| [[Torturechamber]]
|-
| colspan="3" | GROOV-U-LOIDS! CHIP MAKES IT ALMOST TO THE END. HE'S STOKED!<br>(originally seen between #140 [[Icedeath]] and #141 [[Underground]])
|-
| 132
| —
| [[Exclusive]]
|-
| colspan="3" | GREAT JOB, CHIP! YOU FINISHED THE CHALLENGE! NOW YOU CAN TAKE MELINDA THE MENTAL MARVEL TO THE BIT BUSTERS E-PROM!<br>(Different from the Lynx text, which was about gaining entry to the Bit Busters.  Game ends here.)
|-
| 133
| 146
| [[Cake Walk]]
|-
| 134
| 147
| [[Force Field]]
|-
| 135
| 148
| [[Mind Block]]
|-
| 136
| 149
| [[Special]]
|-
| colspan="3" | GREAT JOB, CHIP! YOU FINISHED THE CHALLENGE! NOW YOU CAN TAKE MELINDA THE MENTAL MARVEL TO THE BIT BUSTERS E-PROM!<br>(Different from the Lynx text, which was about gaining entry to the Bit Busters.  Game ends here.)
|}


=== Missing levels ===
=== Missing levels ===
The following 12 levels, for unknown reasons, are absent from the NES port:
The following 12 levels, for unknown reasons, are absent from the NES port:
* [[Forced Entry]]
* #22 [[Forced Entry]]
* [[Blobnet]]
* #23 [[Blobnet]]
* [[Mishmesh]]
* #30 [[Mishmesh]]
* [[Scavenger Hunt]]
* #32 [[Scavenger Hunt]]
* [[On the Rocks]]
* #33 [[On the Rocks]]
* [[Cityblock]]
* #87 [[Cityblock]]
* [[Colony]]
* #100 [[Colony]]
* [[Icehouse]]
* #102 [[Icehouse]]
* [[Block N Roll]]
* #126 [[Block N Roll]]
* [[Blobdance]]
* #133 [[Blobdance]]
* [[Pain]]
* #134 [[Pain]]
* [[Yorkhouse]]
* #139 [[Yorkhouse]]


== References ==
== References ==


[[Category:Ports]]
[[Category:Ports]]
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