Please create an account or Login! Have fun!

Editing Derandomization

Jump to navigation Jump to search
You are not logged in. While you can edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's history. It is sometimes possible for others to identify you with this information. Creating an account will conceal your IP address and provide you with many other benefits. Messages sent to your IP can be viewed on your talk page.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
The process of '''derandomization''' is a method used on [[random-element]] <!---No hyphen = the walkers, blobs and random force floors. This is the level theme.---> levels, where the [[Melinda]] time would be extremely difficult to achieve, to determine the Melinda time. In a separate, unofficial level, the [[random element]]s are either replaced with nonrandom tiles or are simply removed altogether. The resulting score, assuming that this can still be done with the random elements, is the Melinda time.
The process of '''derandomization''' is a method used on [[random-element]] <!---No hyphen = the walkers, blobs and random force floors. This is the level theme.---> levels, where the [[Melinda]] time would be extremely difficult to achieve, to determine the Melinda time. In a separate, unofficial level, the [[random element]]s are either replaced with nonrandom tiles or are simply removed altogether. The resulting score, assuming that this can still be done with the random elements, is the Melinda time.


In extreme cases such as [[Monster Lab]] or [[Lead Us Not into Temptation]], a temporary [[AVI]] solution is used as the official solution until it can be scored with the real level; as derandomization was not developed until after [[Chip's Challenge Level Pack 2|CCLP2]], such measures have only been utilized for the rare [[Chip's Challenge Level Pack 3|CCLP3]] levels with random elements.
In extreme cases such as [[Monster Lab]] or [[Lead Us Not into Temptation]], a temporary [[AVI]] solution is used as the official solution until it can be scored with the real level; as derandomization was not developed until after [[Chip's Challenge Level Pack 2|CCLP2]], such measures have only been utilized for the rare [[CCLP3]] levels with random elements.


== Replacing derandomization ==
== Replacing derandomization ==
Please note that all contributions to Chip's Challenge Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Chip's Challenge Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)
Your changes will be visible immediately.
  • If you want to test editing, try the sandbox.
  • On talk pages, please sign your posts by typing four tildes (~~~~).