Despawning and Respawning Glitch: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 33: Line 33:
key word SOMETIMES. i cant tell why that happens when it happens and why it doesn't happen when it doesn't happen. it is driving me nutso! (not boltso though)
key word SOMETIMES. i cant tell why that happens when it happens and why it doesn't happen when it doesn't happen. it is driving me nutso! (not boltso though)


[[File:Waterbirth.gif]]


Because multiple vanished entities can have the same position, the above process can be repeated many times to spawn many players:


anyway here's <strike>wonderwall</strike> waterbirth:
[[File:RedundantWaterbirth.gif]]
 
[[File:Waterbirth.gif]]


you can do this up to a billion times and generate as many players from that water hole as you want. also you need to have more than one player at the start of the level in order to switch players. also you only need to exit as many players as were initially in the level. also you lose the ability to switch player once you've exited enough players that normally you'd just have one left. also also also laso alsoasl oassl aoas
However, if there is not already more than one player to start with, the extra player will be unusable since player switching is not enabled in levels with only one player.


{{stub}}
{{stub}}
[[Category:Glitches]]
[[Category:Glitches]]
trusted-editors
331

edits