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Despawning and Respawning Glitch: Difference between revisions

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<!-- "vanishing" was a temporary name for "despawning", and "generating" a temporary name for "respawning". you might see some abandoned references here and there in the filenames.-->
<!-- "vanishing" was a temporary name for "despawning", and "generating" a temporary name for "respawning". you might see some abandoned references here and there in the filenames.-->
[[Chip's Challenge 2]] has some odd internal structuring that allows objects to be removed from a level through certain glitches and show up again on another level, or on the next playthrough of the same level. This behavior as a whole is known as the '''Despawning and Respawning Glitch'''.
[[Chip's Challenge 2]] has some odd internal structuring that allows objects to be removed from a level through certain glitches and show up again on another level, or on the next playthrough of the same level. This behavior as a whole is known as the '''Despawning and Respawning Glitch'''. It seems to be a way of dealing with multiple entities from the same layer being on the same tile.


== Despawned state ==
== Despawned state ==
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=== Via spring mining ===
=== Via spring mining ===


All methods of [[spring mining]] can cause despawning if [[turtle]]s are involved or if the tile being mined switches to an orientation that would not allow a block to be pushed on it.
All methods of [[spring mining]] can cause despawning if [[turtle]]s are involved or if the tile being mined onto switches to an orientation that would not allow a block to be pushed on it.


[[File:SpringMineVanish1.gif]]
[[File:SpringMineVanish1.gif]]
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=== Via swapping with a despawned object ===
=== Via swapping with a despawned object ===
If a despawned object respawn on a tile that already has an object on it, the despawned object "swaps places" with the present object, causing it to despawn.
If a despawned object respawns on a tile that already has an object on it, the despawned object "swaps places" with the present object, causing it to despawn.


[[File:GenerateVanishSwap.gif]]
[[File:GenerateVanishSwap.gif]]
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If the currently selected player gets in this state, or you switch to a player that is in this state, moving will do nothing and you will be unable to drop/shuffle items or switch characters. Furthermore, teleports that have caused an unsafe despawn will act as though they are permanently [[partial posting|partial post]]ed, and will not allow anything to enter.
If the currently selected player gets in this state, or you switch to a player that is in this state, moving will do nothing and you will be unable to drop/shuffle items or switch characters. Furthermore, teleports that have caused an unsafe despawn will act as though they are permanently [[partial posting|partial post]]ed, and will not allow anything to enter.
== External links ==
<!-- Temporary - these 2 videos were removed from the Glitch article after some cleanup, but maybe they're useful for this page? -->
* [https://www.youtube.com/watch?v=T15oEC9Mocg Original video] on the Waterbirth Glitch
* [https://www.youtube.com/watch?v=Wunm7N-j-NQ Variant of Block Deletion] involving swivels but no sliding


{{stub}}
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[[Category:Glitches]]
[[Category:Glitches]]
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