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{{Infobox Level | |||
|pack = cclp2 | |||
{{Infobox Level | |||
| | |||
|level = 17 | |level = 17 | ||
| | |image = [[File:CCLP2 Level 17.png|300px]] | ||
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}} | }} | ||
{{otheruses4|the 17th level in [[Chip's Challenge Level Pack 2|CCLP2]]|the 115th level in [[Chip's Challenge 2|CC2]]|Double Trouble (CC2 level)}} | |||
'''Double Trouble''' is the 17th level in [[Chip's Challenge Level Pack 2]]. As with some other levels, Double Trouble is named for its symmetry with two different types of [[monster]]s on both sides. It's really a very simple level, although it certainly does a good job of faking the player out on this point. | |||
Step D 2R to avoid being hit, then wait [1] and collect this [[computer chip|chip]], then the chip in the [[glider]] room, all the chips from the [[blue wall]]s (which are all fake) in the next two rooms, then the chips from the [[fireball]] room and the chips within the glider room. Go through the [[paramecium]] room to reach the [[exit]]. | |||
Step D 2R to avoid being hit, then wait [1] and collect this chip, then the chip in the [[glider]] room, all the chips from the [[blue wall]]s (which are all fake) in the next two rooms, then the chips from the [[fireball]] room and the chips within the glider room. | |||
== Fix for Lynx == | == Fix for Lynx == | ||
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==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2_full_map_level_17.png|500px]] | ||
== Walkthrough == | == Walkthrough == |