Fake exit: Difference between revisions

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A '''fake exit''' is any of three tiles which look slightly like an [[exit]], but are not real exits; instead, all three of them function as [[wall]]s. One is a [[Chip]] character in an exit, similar to that seen when Chip completes [[Fireflies]] or [[Special]]; the other two are slightly darker shades of blue compared to the real exit, with some black mixed in. One has a light blue outer layer, similar to the real exit, and one has a dark blue outer layer which makes it easier to spot as fake.
A '''fake exit''' is any of three tiles which look slightly like an [[exit]], but are not real exits; instead, all three of them function as [[wall]]s. One is a [[Chip]] character in an exit, similar to that seen when Chip completes [[Fireflies]] or [[Special]]; the other two are slightly darker shades of blue compared to the real exit, with some black mixed in. One has a light blue outer layer, similar to the real exit, and one has a dark blue outer layer which makes it easier to spot as fake.


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[[File:Exit.png]]
[[File:Exit.png]]


Fake exit tiles are used for the endgame sequence, but do not appear in any [[Chip's Challenge 1]] levels. Like [[Burned Chip]]s, [[Drowned Chip]]s, [[Swimming Chip]]s, or [[not used]] tiles, fake exits are not compatible with the original [[Lynx]].
Fake exit tiles are used for the endgame sequence, but do not appear in any [[Chip's Challenge 1]] levels. Like [[Burned Chip]]s, [[Drowned Chip]]s, [[Swimming Chip]]s, or [[not used]] tiles, fake exits are not compatible with the original [[Lynx ruleset|Lynx]].


In early versions of [[Tile World]] Lynx, fake exits were read as real exits, and could be entered like any other exit. However, this has since been changed, and they are now [[acting wall]]s. Only the "Chip in exit" variant has its own graphic in Tile World Lynx; the other two are displayed as walls.
In early versions of [[Tile World]] Lynx, fake exits were read as real exits, and could be entered like any other exit. However, this has since been changed, and they are now [[acting wall]]s. Only the "Chip in exit" variant has its own graphic in Tile World Lynx; the other two are displayed as walls.
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