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{{Otheruses4|the monster|the 119th level in CC2|Ghost (CC2 level)}}
{{Otheruses4|the monster|the 119th level in [[Chip's Challenge 2|CC2]]|Ghost (CC2 level)}}
The '''ghost''' is a type of [[monster]] introduced in [[Chip's Challenge 2]]. A ghost's movement functions similarly to a [[glider]]'s in that it will turn left at any acting [[wall]] tile, right if the left pathway is blocked, or backwards if both the left and right directions are blocked. However, ghosts will pass through most acting wall tiles, ignoring them completely. Their movement behavior is among the most complex in CC2, along with [[rover]]s.
The '''ghost''' is a type of [[monster]] introduced in [[Chip's Challenge 2]]. A ghost's movement functions similarly to a [[glider]]'s in that it will turn left at any acting [[wall]] tile, right if the left pathway is blocked, or backwards if both the left and right directions are blocked. However, ghosts will pass through most acting wall tiles, ignoring them completely. Their movement behavior is among the most complex in CC2, along with [[rover]]s.