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Glider and Fire: Difference between revisions

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353 bytes removed ,  30 April 2020
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{{Infobox Level New|
{{Infobox Level
|name = Glider and Fire
|pack = cclp2
|image = [[Image:CCLP2 Level 96.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Rolf Redford]]
|level = 96
|level = 96
|password = OZLU
|image = [[File:CCLP2 Level 96.png|300px]]
|hint = Use them carefully!
|chips required = 65
|chips available = 65
|time = 500
|bold ms = 398
|bold lynx = 401
 
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 4
 
|difficulty lynx = 3
|bold difficulty lynx = 3
|bold complexity lynx = 5
}}
}}


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==Fix for Lynx==
==Fix for Lynx==
As the gliders will not be destroyed by fire in [[Lynx]], it is considerably tougher to solve the level while it fills up with enemies. For [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], however, this level is completely unchanged; and as a result, the most optimal solution in Lynx is 3 seconds quicker than the fastest solution in MS. A horizontally mirrored variant of the level titled ''Fireball and Water'' was considered, but it was ultimately decided against as the blocks would interact with the water differently than they would interact with the fire.
As the gliders will not be destroyed by fire in [[Lynx ruleset|Lynx]], it is considerably tougher to solve the level while it fills up with enemies. For [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], however, this level is completely unchanged; and as a result, the most optimal solution in Lynx is 3 seconds quicker than the fastest solution in MS. A horizontally mirrored variant of the level titled ''Fireball and Water'' was considered, but it was ultimately decided against as the blocks would interact with the water differently than they would interact with the fire.


==Full level map==
==Full level map==
[[Image:Cclp2_full_map_level_96.png|500px]]  
[[File:Cclp2_full_map_level_96.png|500px]]  


== Walkthrough ==
== Walkthrough ==
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