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{{Infobox Tile | {{Infobox Tile | ||
|image = [[ | |image cc2 = [[File:Hidden wall.png]] | ||
| | |cc1 = Yes | ||
|cc2 = Yes | |||
|cc1index = 44 | |||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
A '''hidden wall''' is a tile that acts exactly like a [[wall]], but initially has the appearance of a normal floor. When [[Chip]] touches it, it is revealed and becomes a normal wall. [[Monster]]s and [[block]]s will not reveal a hidden wall, although they are still subject to it. | A '''hidden wall''' is a tile that acts exactly like a [[wall]], but initially has the appearance of a normal floor. When [[Chip]] touches it, it is revealed and becomes a normal wall. [[Monster]]s and [[block]]s will not reveal a hidden wall, although they are still subject to it. | ||
The image above is the symbol shown for hidden walls in [[level editor]]s; note that in the actual game, the hidden wall looks identical to [[floor]] when not revealed and identical to a [[wall]] when revealed. | The image above is the symbol shown for hidden walls in [[level editor]]s; note that in the actual game, the hidden wall looks identical to [[floor]] when not revealed and identical to a [[wall]] when revealed. Collecting the [[secret eye]] causes it to show as it does in the editor if it has not yet been revealed. | ||
Note that if a hidden wall is revealed on the ''lower layer'' of the [[grid]] by [[Chip]] under a removable tile or [[floor]], it will also appear as a normal floor space until touched. | Note that if a hidden wall is revealed on the ''lower layer'' of the [[grid]] by [[Chip]] under a removable tile or [[floor]], it will also appear as a normal floor space until touched. | ||
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* [[Wall]] | * [[Wall]] | ||
* [[Invisible wall]] | * [[Invisible wall]] | ||