Jungle: Difference between revisions

60 bytes removed ,  1 April 2019
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|image = [[Image:CCLP2 Level 63.png|300px]]
|image = [[Image:CCLP2 Level 63.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = David Stanley
|level = 63
|level = 63
|password = FGNF
|password = FGNF
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'''Jungle''' is the 63rd level in [[Chip's Challenge Level Pack 2]]. This level is a "forest" of [[green lock]]s with [[water]] patches in David Stanley's often artful style, and with [[teeth]] added to the mix. The level is made ''very'' complicated by the addition of a [[blob]] [[clone machine]], which clones very quickly - once every [4] as a [[pink ball]] moves (2L) repeatedly onto a [[red button]] - and, by the time Chip gets to the northern area, has distributed quite a few blobs around. The player can expect to spend some time on this route.
'''Jungle''' is the 63rd level in [[Chip's Challenge Level Pack 2]]. This level is a "jungle" of [[green lock]]s with [[water]] patches, and with [[teeth]] added to the mix. The level is made ''very'' complicated by the addition of a [[clone machine]] producing [[blob]]s, which clones very quickly - once every [4] - and, by the time [[Chip]] gets to the northern area, has distributed quite a few blobs around. The player can expect to spend some time on this route.


[[Odd step]] is preferred; the [[AVI]] shows [[even step]], and will be behind [1] as a result. That [1] will help if you wish to wait on the blobs. Although the AVI for this level is of a 128, the bold time and the public time for this level is 130. This time save comes from picking up the chip closest to the [[blob]] [[clone machine]] when first coming into that area from the right, as opposed to collecting it from the left as shown in the AVI below. This obviously already requires huge luck to just avoid the [[blob]]s, and even then the time gained is easily lost on dodging the last [[teeth]]. Not losing time on dodging the teeth requires two [[blob]]s to wonder close to the [[teeth]] and deny two of its moves as it is chasing Chip, so that he can pick up the rest of the chips in the most efficient way.
[[Odd step]] is preferred; the [[AVI]] shows [[even step]], and will be behind [1] as a result. That [1] will help if you wish to wait on the blobs. Although the AVI for this level is of a 128, the bold time and the public time for this level is 130. This time save comes from picking up the chip closest to the [[blob]] [[clone machine]] when first coming into that area from the right, as opposed to collecting it from the left as shown in the AVI below. This obviously already requires huge luck to just avoid the [[blob]]s, and even then the time gained is easily lost on dodging the last [[teeth]]. Not losing time on dodging the teeth requires two [[blob]]s to wonder close to the [[teeth]] and deny two of its moves as it is chasing Chip, so that he can pick up the rest of the chips in the most efficient way.
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