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{{Infobox Level CC2|
{{Infobox Level
|name = LESSON 7
|pack = cc2
|image = [[Image:CC2_Level_71.png]]
|levelset = [[Chip's Challenge 2]]
|level = 71
|level = 71
|image = [[Image:CC2_Level_71.png|300px]]
|hint = (See "Hints" section)
|hint = (See "Hints" section)
|chips required = 0
}}
|chips available = 0
{{Distinguish|Lesson 7}}
|time = ---
|bold time = 0
|bold score = 35500
|difficulty = 1
|bold difficulty = 1
|bold complexity = 1
}}{{Distinguish|Lesson 7}}
'''Lesson 7''' is the 71st level in [[Chip's Challenge 2]]. It is also the last [[lesson level]]. It was created by [[Chuck Sommerville]].
'''Lesson 7''' is the 71st level in [[Chip's Challenge 2]]. It is also the last [[lesson level]]. It was created by [[Chuck Sommerville]].



Latest revision as of 10:59, 6 March 2021

Lesson 7 is the 71st level in Chip's Challenge 2. It is also the last lesson level. It was created by Chuck Sommerville.

Full level map[edit]

Cc2 full map level 71.png

Hints[edit]

  • Be sure to read all the clues carefully. This may seem easy, but it gets complicated.
  • This is an 'and' gate. Both of its inputs must be on for its output to be on.
  • This button controls one of the inputs to the 'and' gate. It needs to be pressed to be on.
  • This door is connected to the output of the 'and' gate. It will open when its input is on.
  • Push the blocks onto the two buttons.
  • This is an inverter. When its input is on, its output is off. When its input if off, its output is on.
  • This black button controls the input to the inverter. It is normally on. It needs to be pressed to be off.
  • This door is connected to the output of the inverter. It will open when its input is on.
  • Push the block onto the button.
  • This is an 'or' gate. When either of its inputs is on, its output is on.
  • This button controls one of the inputs to the 'or' gate. It needs to be pressed to be on.
  • This door is connected to the output of the 'or' gate. It will open when its input is on.
  • Push the block onto one of the buttons.
  • This is a 'nand' gate. 'nand' stands for 'not and'.
  • This button controls one of the inputs to the 'nand' gate. It needs to be pressed to be on.
  • Both of its inputs must be on for its output to be off.
  • This door is connected to the output of the 'nand' gate. It will open when its input is off.
  • Push the blocks onto the two buttons.
  • This is the 'xor' gate. xor stands for exclusive-or.
  • Its output is on when one and only one of its inputs is on.
  • This is one of the inputs to the 'xor' gate.
  • This door is connected to the output of the 'xor' gate. It will open when its input is off.
  • Either push the top block off or push the bottom block on.
  • This is the 'latch' gate. It has a capture input, a data input, and an output.
  • This is the capture input to the latch.
  • When it is on the output will be the same as the data on the other input.
  • When it is off, the output stays the same as it was the last time the capture was on.
  • This is the data input to the latch gate.
  • The state of this input is captured by the capture input above.
  • This door is connected to the output of the 'latch' gate. It will open when its input is on.
  • Push the block onto the bottom button, then step on the top button.
  • This is a counter gate. It is using its increment input and its overflow output.
  • This is the increment input to the counter gate.
  • When its input goes from off to on, it will count up by one.
  • When the counter goes from 9 to 0, it will send a quick pulse out the overflow output. A pulse is a short 'on' signal.
  • This door is connected to the overflow output of the counter. It toggles when its input goes from off to on.
  • Step on the button until the number says 0.
  • This counter gate is using its decrement input, and its underflow output.
  • This is the decrement input to the counter.
  • When it goes from off to on, the counter will count down by one.
  • This door is connected to the underflow output of the counter.
  • When the counter reaches 9, the underflow output will turn on and open this door.
  • Step on the button until the number says 9.
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