Editing MLMaze
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
== Gameplay == | == Gameplay == | ||
The main goal of MLMaze is similar to that of Chip's Challenge: to get the player (ML) to exit. The game is tile-based, taking place on a grid of 14 by 16 that remains entirely visible at all | The main goal of MLMaze is similar to that of Chip's Challenge: to get the player (ML) to exit. The game is tile-based, taking place on a grid of 14 by 16 that remains entirely visible at all time. While all MLMaze tiles are inspired by Chip's Challenge tiles, not all CC tiles appear in MLMaze; [[monster]]s, [[computer chip]]s and [[boot]]s are absent. | ||
The following tiles appear in MLMaze. | The following tiles appear in MLMaze. | ||
Line 14: | Line 14: | ||
* ''[[Water]]'': unlike its CC counterpart, it is treated as an [[acting wall]] by ML. Since [[flippers]] don't exist in MLMaze (like all other boots), the only way to cross water is to remove it with a block (see below). | * ''[[Water]]'': unlike its CC counterpart, it is treated as an [[acting wall]] by ML. Since [[flippers]] don't exist in MLMaze (like all other boots), the only way to cross water is to remove it with a block (see below). | ||
* ''[[Block]]s'': like their CC counterpart, these can be pushed into bombs and water to remove them. When pushed into water, the tile instantly turns into floor, bypassing [[dirt]]. | * ''[[Block]]s'': like their CC counterpart, these can be pushed into bombs and water to remove them. When pushed into water, the tile instantly turns into floor, bypassing [[dirt]]. | ||
* ''Blocks with bombs underneath''. These look just like regular blocks in-game, but kill ML when he attempts to push them. If such a block is placed in the bottom right | * ''Blocks with bombs underneath''. These look just like regular blocks in-game, but kill ML when he attempts to push them. If such a block is placed in the bottom right of | ||
* ''[[Fire]]'': like its CC counterpart, it kills ML on contact. Since [[fire boots]] don't exist in MLMaze (like all other boots), the only way to cross fire is to remove it with a water block (see below). | * ''[[Fire]]'': like its CC counterpart, it kills ML on contact. Since [[fire boots]] don't exist in MLMaze (like all other boots), the only way to cross fire is to remove it with a water block (see below). | ||
* ''Water blocks'': when pushed into fire, the tile turns into water, which can then be cleared with a regular block. Water blocks can also detonate bombs, and are destroyed by water, although the water remains. | * ''Water blocks'': when pushed into fire, the tile turns into water, which can then be cleared with a regular block. Water blocks can also detonate bombs, and are destroyed by water, although the water remains. | ||
Line 31: | Line 31: | ||
* ''.txt'': these files store recorded solutions to levels, which can then be played back in-game at varying speeds. Recording is not done automatically as with [[TWS]] files; the player must specifically select the "record solution" option. | * ''.txt'': these files store recorded solutions to levels, which can then be played back in-game at varying speeds. Recording is not done automatically as with [[TWS]] files; the player must specifically select the "record solution" option. | ||
[[Category: | [[Category:Programs]] |