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The '''[[Melinda]] time''' is a term used to refer a time higher than the current [[bold time]] that theoretically could be obtained, but would require extreme luck and/or skill to obtain - though most commonly the former. They are almost always caused by the use of [[random element]]s.
The '''[[Melinda]] time''' is a term used to refer a time higher than the current [[bold time]] that theoretically could be obtained, but would require extreme luck and/or skill - often both - to obtain. They are almost always caused by the use of [[random element]]s.


== [[Chip's Challenge 1|CC1]] Melinda times ==
== CC1 Melinda times ==


{| class="wikitable" border="1"
{| class="wikitable sortable" border="1"
! # !! Name !! Bold !! Melinda !! Reason
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
|-
|-
| 23 || [[Blobnet]] || style="text-align:center;" | 436 || style="text-align:center;" | 444 || Requires no interference from the [[blob]]s <!---TW RNG is known to only allow 443--->
| 23 || [[Blobnet]] || 436 || 444 || Requires no interference from the [[blob]]s. <!---Possibly only 443.--->
|-
|-
| 127 || [[Skelzie]] || style="text-align:center;" | 454 || style="text-align:center;" | 455 || Requires a blob to walk on a [[green button]], as well as blob intervention for more usage of the [[Twice Step Glitch]]
|-
| 133 || [[Blobdance]] || style="text-align:center;" | 950 || style="text-align:center;" | 951 || Requires no interference from the blobs
|-
| 146 || [[Cake Walk]] || style="text-align:center;" | 724 || style="text-align:center;" | 729 || Requires [[random force floor]]s to delay a block for 5 seconds
|}
|}


''Note: Blobdance is naturally untimed. For how to optimize untimed levels, see [[T-Chip]].''
== [[Skelzie]] ==


== [[Chip's Challenge Level Pack 1|CCLP1]] Melinda times ==
Skelzie is one special case: its bold route is 454.2, and with Chip's (2U) move to a [[green button]] possibly being covered by a blob, 455 ''may'' be possible. Whether the [[pink ball]]s remaining in the telenet that makes up the nine main rooms of the level will delay Chip longer than they do in the 454 route, and whether the [[Teleport Skip Glitch]] can even be used effectively with the different ball locations, are unknown because applying and executing the glitch is difficult - and limited to only MS play.


{| class="wikitable" border="1"
== CC1 Melinda times, originally untimed ==
! # !! Name !! Bold !! Melinda !! Reason
{| class="wikitable sortable" border="1"
|-
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
| 20 || [[Chip Suey]] || style="text-align:center;" | 380 || style="text-align:center;" | 381 || Requires a [[walker]] to get all the way to a [[blue button]] and manipulate it
|-
| 28 || [[The Last Starfighter]] || style="text-align:center;" | 276 || style="text-align:center;" | 282 || Requires a blob to backtrack to a grid of [[brown button]]s
|-
|-
| 76 || [[Funfair]] || style="text-align:center;" | 426 || style="text-align:center;" | 431 || Requires a walker to interact with slide delay in an optimal way to disrupt the ending mechanic
| 133 || [[Blobdance]] || 949 || 951 || Requires ''zero'' interference from the [[blob]]s.
|}
|}


== [[Chip's Challenge Level Pack 2|CCLP2]] Melinda times ==
== CCLP2 Melinda times ==


{| class="wikitable" border="1"
{| class="wikitable sortable" border="1"
! # !! Name !! Bold !! Melinda !! Reason
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
|-
| 31 || [[Well of Wishes]] || style="text-align:center;" | 365 || style="text-align:center;" | 366 || Requires a blob to wander all the way to a green button
|-
| 119 || [[Teeth (CCLP2 level)|Teeth]] || style="text-align:center;" | 280 || style="text-align:center;" | 281 || Requires almost perfect luck on random force floors
|-
| 140 || [[Keep Trying]] || style="text-align:center;" | 484 || style="text-align:center;" | 491 || Requires insane luck on a long chain of random force floors
|}
 
== [[Chip's Challenge Level Pack 4|CCLP4]] Melinda times ==
 
{| class="wikitable" border="1"
! # !! Name !! Bold !! Melinda !! Reason
|-
| 58 || [[Ruinous Plaza]] || style="text-align:center;" | 346 || style="text-align:center;" | 348 || Requires lots of luck on random force floors
|-
|-
| 96 || [[Lean Thinking]] || style="text-align:center;" | 889 || style="text-align:center;" | 894 || Requires walkers to cause no/minimal interference
| 119 || [[Teeth (CCLP2 level)|Teeth]] || 280 || 281 || Requires perfect luck to within [2] on the random force floors.
|-
|-
| 117 || [[Greenian Motion]] || style="text-align:center;" | 269 || style="text-align:center;" | 270 || Requires perfect luck with blobs; only [1] to spare
| 140 || [[Keep Trying]] || 484 || 491 || With the current route and setup, the melinda time is calculated as 491, thanks to the long RFF chain in the level.
|}
|}
[[Category:Terminology]]
[[Category:Terminology]]
__NOTOC__
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