trusted-editors
994
edits
Please create an account or Login! Have fun!
(→CC1) |
(moving blocks are generally not considered monsters, nor would it make much sense with the definition in the article (they're also coded very differently in MS)) |
||
(3 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
Generally, a '''monster''', also commonly referred to as a '''creature''', is a moving [[object]] that will kill [[Chip]] and [[Melinda]] on contact unless they wear a [[helmet]] (contrast with [[block]]s, which can only kill the player when they | Generally, a '''monster''', also commonly referred to as a '''creature''', is a moving [[object]] that will kill [[Chip]] and [[Melinda]] on contact unless they wear a [[helmet]] (contrast with [[block]]s, which can only kill the player when they move into the player). As Chip and Melinda are very fragile, one hit from something as harmless as a [[pink ball|bouncing ball]] will kill them on the spot, making monsters quite a common threat in many levels. Oftentimes, a level will be specifically themed around a certain type of monster - for example, the level [[Fireflies]] is a large [[fire]] maze with eight circling [[fireball]]s for Chip to dodge. | ||
== Types of monsters == | == Types of monsters == | ||
Line 14: | Line 14: | ||
* [[Blob]] [[Image:Blob.png]] | * [[Blob]] [[Image:Blob.png]] | ||
* [[Paramecium]] [[Image:Paramecium NS.png]] | * [[Paramecium]] [[Image:Paramecium NS.png]] | ||
=== CC2 === | === CC2 === |