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Editing Multiple Tank Glitch
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The '''Multiple Tank Glitch''' is a [[glitch]] in [[Microsoft's version of Chip's Challenge]] caused by adding a [[tank]] to the [[Monster order|monster list]] multiple times. It does not exist in other [[ruleset]]s, and it is one of only a handful of glitches that is not emulated by [[Tile World]]. | The '''Multiple Tank Glitch''' is a [[glitch]] in [[Microsoft's version of Chip's Challenge]] caused by adding a [[tank]] to the [[Monster order|monster list]] multiple times. It does not exist in other [[ruleset]]s, and it is one of only a handful of glitches that is not emulated by [[Tile World]]. | ||
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This diagram shows many possible tiles that can be created using the glitch. Each group of 4 tiles is outlined in a unique color, where the topmost tile in the section would be the "north" tile, followed by "west", "south", and "east". Using this diagram, one can predict that if the tank starts on a SW [[ice]] corner and moves south, the ice corner will turn into a fake [[blue wall]]. If it instead moved east, it would become a ''real'' blue wall, and if it moved north, the ice corner would remain the same tile. | This diagram shows many possible tiles that can be created using the glitch. Each group of 4 tiles is outlined in a unique color, where the topmost tile in the section would be the "north" tile, followed by "west", "south", and "east". Using this diagram, one can predict that if the tank starts on a SW [[ice]] corner and moves south, the ice corner will turn into a fake [[blue wall]]. If it instead moved east, it would become a ''real'' blue wall, and if it moved north, the ice corner would remain the same tile. | ||
There are also other tiles that can be created which cannot be achieved through simply morphing a tile one time | There are also other tiles that can be created which cannot be achieved through simply morphing a tile one time. If a real blue wall created using the glitch is bumped into while it is sliding, it will morph into a water tile, as this is the designated "east" tile of the group the regular wall is in - [[Floor]], [[Wall]], [[Computer chip]], [[Water]]. If a [[block]] is pushed into the water tile as it is sliding, it will become [[dirt]] and can then morph into a south or east [[thin wall]]. It can also morph into another block if it slides to the south, though once it does the tile will not be able to morph again. | ||
[[Category:Glitches]] | [[Category:Glitches]] |