Oracle I: Difference between revisions

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{{Infobox Level
{{Infobox Level
|name = Oracle I
|pack = cclp2
|level = 52
|image = [[File:CCLP2 Level 52.png|300px]]
|image = [[File:CCLP2 Level 52.png|300px]]
|levelset = Chip's Challenge Level Pack 2
|designer = Dale Bryan<br>''(sokoban adapted)''
|level = 52
|password = BDRT
|chips available = 0
|time = 500
|bold = 313
|difficulty = 2
|bold difficulty = 3
|bold ms = 313
|bold lynx = 305
|difficulty ms = 2
|bold difficulty ms = 3
|bold complexity ms = 3
|difficulty lynx = 2
|bold difficulty lynx = 3
|bold complexity lynx = 3
}}
}}


'''Oracle I''' is the 52nd level in [[Chip's Challenge Level Pack 2]]. As the title may clue in, it was adapted from a puzzle in the PC game Jewels of the Oracle where the player directs a small beetle through a maze and pushes balls into a hole in a sokobon like fashion.
'''Oracle I''' is the 52nd level in [[Chip's Challenge Level Pack 2]]. As the title may clue in, it was adapted from a puzzle in the PC game Jewels of the Oracle where the player directs a small beetle through a maze and pushes balls into a hole in a sokoban like fashion.


In this level, Chip has to move a bunch of [[block]]s through [[blue wall]]s, which thankfully are all real to simplify the route quite a bit, to bridge a river of [[water]]. The only difficult piece of Oracle I is figuring out how to make the seven blocks on the top end to work; move blocks 4, 3, and 1 on the top row R, in that order, which allows Chip to unstack the "towers". From this point, the remainder of the route can be completed easily.
In this level, Chip has to move a bunch of [[block]]s through [[blue wall]]s, which thankfully are all real to simplify the route quite a bit, to bridge a river of [[water]]. The only difficult piece of Oracle I is figuring out how to make the seven blocks on the top end to work; move blocks 4, 3, and 1 on the top row R, in that order, which allows Chip to unstack the "towers". From this point, the remainder of the route can be completed easily.
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