Please create an account or Login! Have fun!

Possible: Difference between revisions

Jump to navigation Jump to search
276 bytes removed ,  28 November 2020
m
restructured the sentence for clarity (it was right the first time; Calica just misunderstood)
(Added full level map)
m (restructured the sentence for clarity (it was right the first time; Calica just misunderstood))
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox Level New
{{Infobox Level
|name = Possible
|pack = cclp3
|image = [[Image:CCLP3 Level 81.png|300px]]
|levelset = [[Chip's Challenge Level Pack 3]]
|level = 81
|level = 81
|password = CKHP
|image = [[File:CCLP3 Level 81.png|300px]]
|hint = No
|chips required = 18
|chips available = 18
|time = 150
|bold ms = 113
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 2
 
|bold lynx = 104
|difficulty lynx = 3
|bold difficulty lynx = 2
|bold complexity lynx = 2
}}
}}
 
{{Distinguish|Impossible?}}
'''Possible''' is the 81st level in [[Chip's Challenge Level Pack 3]]. It was created by [[David Stolp]], who intended this level as part one of a two-part series that also included the ''truly'' impossible ''impossible'', made so by making ''Possible'' completely symmetrical. His ''impossible'' level is based on an impossible pencil-and-paper puzzle, in which you must draw a line that only moves vertically and horizontally through a 3x3 grid of nine junctions, and must pass through each square exactly twice. The ability to pass through one of the square three times, thanks to an extra [[recessed wall]], renders this puzzle actually solvable.
'''Possible''' is the 81st level in [[Chip's Challenge Level Pack 3]]. It was created by [[David Stolp]], who intended this level as part one of a two-part series. The other level in that series, ''impossible'', is made truly impossible by making ''Possible'' completely symmetrical. His ''impossible'' level is based on an impossible pencil-and-paper puzzle, in which you must draw a line that only moves vertically and horizontally through a 3x3 grid of nine junctions, and must pass through each square exactly twice. The ability to pass through one of the square three times, thanks to an extra [[recessed wall]], renders this puzzle actually solvable.


Move DRD 2R into junction 5, at the center, then turn right and further east to number 6, where the extra passage can be seen; after Chip passes over this recessed wall, he can step sideways off the [[force floor]] leading to it - a method that works in both rulesets. Pass through junction 3 (the first junction in a pair can be taken in either order), turn east at junction 2, and cycle back through again; repeat this sequence for junctions 1 and 4, then 7 and 8, and finally between 9 and 6. With one chip remaining, pass through the extra entrance out of junction 6 and then take the last chip from room 5, with an [[exit]] nearby.
Move DRD 2R into junction 5, at the center, then turn right and further east to number 6, where the extra passage can be seen; after Chip passes over this recessed wall, he can step sideways off the [[force floor]] leading to it - a method that works in both rulesets. Pass through junction 3 (the first junction in a pair can be taken in either order), turn east at junction 2, and cycle back through again; repeat this sequence for junctions 1 and 4, then 7 and 8, and finally between 9 and 6. With one chip remaining, pass through the extra entrance out of junction 6 and then take the last chip from room 5, with an [[exit]] nearby.


==Full level map==
== Full level map ==
[[Image:Cclp3_full_map_level_81.png|500px]]
[[File:Cclp3_full_map_level_81.png|500px]]


== Walkthrough ==
== Walkthrough ==
trusted-editors
994

edits

Navigation menu