Pyramid: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = Pyramid
|pack = cclp2
|image = [[Image:CCLP2 Level 104.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 104
|level = 104
|password = EDCX
|image = [[File:CCLP2 Level 104.png|300px]]
|hint = You need to hit one button twice.
|hint = You need to hit one button twice.
|chips required = 66
|chips available = 84 (18 of them are either placed in front of [[teeth]] that move or are blocked by recessed walls)
|time = 400
|bold ms = 341
|bold lynx = 339
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 2
|difficulty lynx = 3
|bold difficulty lynx = 2
|bold complexity lynx = 2
}}
}}


'''Pyramid''' is the 104th level in [[Chip's Challenge Level Pack 2]]. The hint, inescapable from when read, says that one of the two buttons has to be hit twice; this is the [[blue button]].
'''Pyramid''' is the 104th level in [[Chip's Challenge Level Pack 2]]. The hint, inescapable from when read, says that one of the two [[button]]s has to be hit twice; this is the [[blue button]].
 
The pyramid that contains the chips is a tough section; some [[teeth]] move and some don't, and the route through is difficult to figure out. To do this, walk along the right edge to the [[green button]], then 2:[3L 3U] and 3L UL to the [[yellow key]], and now down four chips, left four chips, and now touch the blue button twice.


Walk out of the pyramid, which collects the remaining chips, and move through the toggle walls and push the [[block]]. In order to collect the bold, Chip must move into the across [[toggle wall]]s ''exactly'' as they are switched by the block; this timing is hard on its own, as Chip has to wait [7 1/2]. A trivially easy solution is to wait [7] to begin with, then resist the [[force floor]]s once, which is an easy way to elicit a [1/2] wait. Now, Chip can fiddle with the buttons through the corridor and take the [[red key]].
The pyramid that contains the [[Computer chip|chips]] is a tough section; some [[teeth]] move and some don't, and the route through is difficult to figure out. To do this, walk along the right edge to the [[green button]], then 2:[3L 3U] and 3L UL to the [[yellow key]], and now down four chips, left four chips, and touch the blue button twice.


Now, open the [[yellow lock]] and wend your way to the [[blue key]] on top, open both of the remaining [[lock]]s, and touch the [[brown button]] in the center from the ''right'' side. The [[pink ball]] will release Chip into the exit.
Follow the right edge out of the pyramid, which collects the remaining chips, and move through the toggle walls and push the [[block]]. In order to collect the [[Bold time|bold]], Chip must move into the across [[toggle wall]]s ''exactly'' as they are switched by the block; this timing is hard on its own, as [[Chip]] has to wait [7 1/2]. A trivially easy solution is to wait [7] to begin with, then resist the [[force floor]]s once, which is an easy way to elicit a [1/2] wait. Now, Chip can fiddle with the buttons through the corridor and take the [[red key]].


== Unsolvability in [[Lynx]] ==
Now, open the [[yellow lock]] and wend your way to the [[blue key]] on top, open both of the remaining [[lock]]s, and touch the [[brown button]] in the center from the ''right'' side. The [[pink ball]] will release Chip into the [[exit]].


The Lynx ruleset does not read non-moving monsters and simply makes them move instead, which causes Pyramid to be impossible as Chip can never get in the pyramid. For Lynx play, replace the non-moving teeth with locks of any color except yellow, since this also locks the blocks.
== Fix for Lynx ==


== Trivia ==
All monsters on the grid will move in [[Lynx ruleset|Lynx]] regardless of whether or not they are in the [[monster order]], which causes Pyramid to be impossible as Chip can never get in the pyramid. For Lynx play, [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]] puts all of the non-moving teeth in [[trap]]s to prevent them from ever chasing Chip.


* This is the first level made by [[Tyrethali Ansrath]].
==Full level map==
[[File:Cclp2_full_map_level_104.png|500px]]  


== Walkthrough ==
== Walkthrough ==
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