Ram: Difference between revisions

No change in size ,  13 February 2019
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Text replacement - "Slide Delay" to "slide delay"
imported>Everysubjectman
 
m (Text replacement - "Slide Delay" to "slide delay")
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== Stationary ram ==
== Stationary ram ==


When a block is sliding on force floors - or rarely ice when reversing is illegal - and the directed move is blocked,  the ram will remove it from the [[sliplist]] such that it does not slide when the obstacle is removed, which would normally result in Chip being hit. In some situations, a [[spring step]] will also work, depending on whether [[Slide Delay]] stops the block from moving during the turn Chip is in its range.
When a block is sliding on force floors - or rarely ice when reversing is illegal - and the directed move is blocked,  the ram will remove it from the [[sliplist]] such that it does not slide when the obstacle is removed, which would normally result in Chip being hit. In some situations, a [[spring step]] will also work, depending on whether [[slide delay]] stops the block from moving during the turn Chip is in its range.


== Mouse Panel Glitch ==
== Mouse Panel Glitch ==