Slightly Mad: Difference between revisions

323 bytes removed ,  30 April 2020
m
no edit summary
imported>Ihavenoname248
No edit summary
 
mNo edit summary
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Infobox Level New|
{{Infobox Level
|name = Slightly Mad
|pack = cclp2
|image = [[Image:CCLP2 Level 7.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 7
|level = 7
|password = MIKY
|image = [[File:CCLP2 Level 7.png|300px]]
|hint = No
|chips required = 60
|chips available = 60
|time = 300
|bold = 254
|bold ms = 254
|bold lynx = 246
 
|difficulty ms = 1
|bold difficulty ms = 3
|bold complexity ms = 1
 
|difficulty lynx = 1
|bold difficulty lynx = 1
|bold complexity lynx = 1
}}
}}


'''Slightly Mad''' is the 7th level in [[Chip's Challenge Level Pack 2]]. While not difficult in [[Tyrethali Ansrath]] fashion, Slightly Mad's [[boosting]] could make a player slightly mad. The 15 islands are numbered in order of their appearance.
'''Slightly Mad''' is the 7th level in [[Chip's Challenge Level Pack 2]]. While not difficult, Slightly Mad's [[boosting]] could make a player slightly mad.


Follow the [[ice]] paths to the first five 4-chip islands, play ULU across island 6 to reach island 7, and then retreat, take the fourth chip on island 6, and turn left. Step D 2L to island 8, URU to 9 and 10, and then turn right and hold right to pass island 11 and collect islands 12 and 13. Now, return to island 11 and collect islands 14 and 15 beyond that, collect the four chips left behind on islands 14, 11, 8, and 7, and then play U to reach the [[socket]] and [[flippers]]. Slide backwards to island 4, and with a path now open, swim to the exit.
The 15 islands are numbered in order of their appearance. Follow the [[ice]] paths to the first five 4-chip islands, play ULU across island 6 to reach island 7, and then retreat, take the fourth chip on island 6, and turn left. Step D 2L to island 8, URU to 9 and 10, and then turn right and hold right to pass island 11 and collect islands 12 and 13. Now, return to island 11 and collect islands 14 and 15 beyond that, collect the four chips left behind on islands 14, 11, 8, and 7, and then play U to reach the [[socket]] and [[flippers]]. Slide backwards to island 4, and with a path now open, swim to the exit.


== Strategy ==
== Strategy ==
Line 31: Line 14:


Even in other situations in or out of Slightly Mad, where it is uncertain if a spring slide is possible, as long as Chip will be returning to the same location, leave the chip behind if it does not increase the time it requires to collect it.
Even in other situations in or out of Slightly Mad, where it is uncertain if a spring slide is possible, as long as Chip will be returning to the same location, leave the chip behind if it does not increase the time it requires to collect it.
==Full level map==
[[File:Cclp2_full_map_level_7.png|500px]]


==Walkthrough==
==Walkthrough==
[[File:CCLP2 level 7 solution - 254 seconds|425px]]
{{#ev:youtube|H6Vg3zcqRlA}}


{{Level Progression|Fixing the Toggle Switch|Use the Fish}}
{{Level Progression|Fixing the Toggle Switch|Use the Fish}}
trusted-editors
544

edits