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Uploads by Random 8

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Date Name Thumbnail Size Description Versions
04:41, 7 March 2020 WireTunnel1.png (file) 223 bytes normal "off" wire with tunnel 1
04:46, 7 March 2020 WireTunnel3.png (file) 255 bytes wire tunnel without its wire 1
04:45, 7 March 2020 WireTunnel2.png (file) 265 bytes normal "on" wire with tunnel 1
12:58, 23 March 2020 MultipleTrainTracksWithSwitch.png (file) 832 bytes Example image showing what multiple tracks on one tile with a switch looks like. 1
08:23, 11 March 2020 TrainTrackSwitch.png (file) 865 bytes   1
07:57, 11 March 2020 DirectionalBlock6.png (file) 1 KB Directional block with no arrows. 1
03:50, 10 January 2021 CC2 Level 10.png (file) 2 KB changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start 2
14:03, 3 March 2021 CC2 Level 59.png (file) 4 KB changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start 2
12:38, 8 March 2021 CC2 Level 167.png (file) 4 KB matched view region to actual view at level start (10x10, not 9x9) 2
06:51, 7 March 2021 CC2 Level 117.png (file) 5 KB removed red arrows on mobs 2
14:06, 2 March 2021 CC2 Level 44.png (file) 5 KB matched view region to actual view at level start 2
04:04, 10 January 2021 CC2 Level 14.png (file) 5 KB changed editor graphics to in-game graphics (removed red arrow on Chip) 2
07:27, 7 March 2021 CC2 Level 125.png (file) 6 KB removed red arrows on mobs 2
13:57, 3 March 2021 CC2 Level 58.png (file) 6 KB changed editor graphics to in-game graphics (removed red arrow on Melinda); matched view region to actual view at level start 2
14:29, 3 March 2021 CC2 Level 67.png (file) 6 KB changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start 2
13:48, 3 March 2021 CC2 Level 56.png (file) 6 KB changed editor graphics to in-game graphics (removed red arrow on Chip, stuff under blocks no longer visible); matched view region to actual view at level start 2
13:09, 8 March 2021 CC2 Level 173.png (file) 7 KB removed red arrows on mobs; matched view region to actual view at level start (10x10, not 9x9) 2
13:03, 8 March 2021 CC2 Level 171.png (file) 7 KB removed red arrows on mobs; matched view region to actual view at level start (10x10, not 9x9) 2
14:32, 5 March 2021 CC2 Level 78.png (file) 7 KB changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start 2
21:10, 7 March 2021 CC2 Level 141.png (file) 7 KB matched view region to actual view at level start (10x10, not 9x9) 2
04:37, 10 January 2021 CC2 Level 24.png (file) 7 KB changed editor graphics to in-game graphics (removed red arrow on glider); matched view region to actual view at level start 2
15:49, 5 March 2021 CC2 Level 99.png (file) 7 KB changed editor graphics to in-game graphics (removed red arrows on mobs); matched view region to actual view at level start 2
03:38, 10 January 2021 CC2 Level 9.png (file) 7 KB matched view region to actual view at level start 2
14:06, 3 March 2021 CC2 Level 60.png (file) 7 KB changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start 2
15:37, 5 March 2021 CC2 Level 97.png (file) 7 KB matched view region to actual view at level start (10x10, not 9x9) 2
15:31, 5 March 2021 CC2 Level 94.png (file) 7 KB matched view region to actual view at level start (10x10, not 9x9) 2
07:05, 6 March 2021 CC2 Level 107.png (file) 8 KB changed editor graphics to in-game graphics (removed red arrows on mobs) 2
05:25, 11 March 2021 Cc2lp1 level 69 thumbnail.png (file) 8 KB changed invisible walls to their in-game appearance 2
14:36, 5 March 2021 CC2 Level 80.png (file) 8 KB changed editor graphics to in-game graphics (removed red arrow on Chip) 2
18:47, 7 March 2021 CC2 Level 131.png (file) 8 KB matched view region to actual view at level start (10x10, not 9x9) 2
22:40, 7 March 2021 CC2 Level 148.png (file) 8 KB actual initial view (minus text overlay), rather than the view shortly after starting the level 2
15:27, 11 March 2021 Cc2lp1 level 99 thumbnail.png (file) 8 KB changed invisible walls to their in-game appearance 2
15:23, 5 March 2021 CC2 Level 91.png (file) 8 KB changed editor graphics to in-game graphics (removed red arrows on mobs); matched view region to actual view at level start (10x10, not 9x9) 2
16:03, 8 March 2021 CC2 Level 154 old room.png (file) 8 KB An older version of the upper-middle room in Pigeon Holes. 1
07:10, 7 March 2021 CC2 Level 118.png (file) 9 KB removed red arrows on mobs; matched view region to actual view at level start (10x10, not 9x9) 2
13:48, 8 March 2021 CC2 Level 180.png (file) 9 KB matched view region to actual view at level start (10x10, not 9x9) 2
14:41, 3 March 2021 CC2 Level 71.png (file) 9 KB changed editor graphics to in-game graphics (removed red arrow on Melinda) 2
15:25, 5 March 2021 CC2 Level 92.png (file) 9 KB changed editor graphics to in-game graphics (removed red arrow on Melinda) 2
14:26, 2 March 2021 CC2 Level 51.png (file) 9 KB changed editor graphics to in-game graphics (removed distinction between real and fake blue walls); matched view region to actual view at level start 2
15:00, 12 March 2021 Cc2lp1 level 105 thumbnail.png (file) 9 KB added active player highlight thingy 2
07:12, 13 March 2021 Cc2lp1 level 137 thumbnail.png (file) 9 KB changed blue walls to their in-game appearance 2
18:53, 7 March 2021 CC2 Level 133.png (file) 9 KB removed red arrows on mobs 2
07:13, 7 March 2021 CC2 Level 119.png (file) 9 KB removed red arrows on mobs 2
14:35, 3 March 2021 CC2 Level 69.png (file) 9 KB changed editor graphics to in-game graphics (removed red arrows on mobs) 2
04:17, 10 January 2021 CC2 Level 17.png (file) 9 KB changed editor graphics to in-game graphics (removed red arrow on Chip) 2
04:00, 10 January 2021 CC2 Level 12.png (file) 9 KB changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start 2
12:07, 8 March 2021 CC2 Level 159.png (file) 9 KB matched view region to actual view at level start (10x10, not 9x9) 2
06:59, 6 March 2021 CC2 Level 103.png (file) 10 KB changed editor graphics to in-game graphics (removed red arrows on mobs); matched view region to actual view at level start (10x10, not 9x9) 2
04:32, 11 March 2021 Cc2lp1 level 60 thumbnail.png (file) 10 KB changed green walls to their in-game appearance 2
07:10, 6 March 2021 CC2 Level 109.png (file) 10 KB changed editor graphics to in-game graphics (removed red arrows on mobs) 2
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