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Uploads by Random 8
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
04:41, 7 March 2020 | WireTunnel1.png (file) | 223 bytes | normal "off" wire with tunnel | 1 | |
04:46, 7 March 2020 | WireTunnel3.png (file) | 255 bytes | wire tunnel without its wire | 1 | |
04:45, 7 March 2020 | WireTunnel2.png (file) | 265 bytes | normal "on" wire with tunnel | 1 | |
12:58, 23 March 2020 | MultipleTrainTracksWithSwitch.png (file) | 832 bytes | Example image showing what multiple tracks on one tile with a switch looks like. | 1 | |
08:23, 11 March 2020 | TrainTrackSwitch.png (file) | 865 bytes | 1 | ||
07:57, 11 March 2020 | DirectionalBlock6.png (file) | 1 KB | Directional block with no arrows. | 1 | |
03:50, 10 January 2021 | CC2 Level 10.png (file) | 2 KB | changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start | 2 | |
14:03, 3 March 2021 | CC2 Level 59.png (file) | 4 KB | changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start | 2 | |
12:38, 8 March 2021 | CC2 Level 167.png (file) | 4 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
06:51, 7 March 2021 | CC2 Level 117.png (file) | 5 KB | removed red arrows on mobs | 2 | |
14:06, 2 March 2021 | CC2 Level 44.png (file) | 5 KB | matched view region to actual view at level start | 2 | |
04:04, 10 January 2021 | CC2 Level 14.png (file) | 5 KB | changed editor graphics to in-game graphics (removed red arrow on Chip) | 2 | |
07:27, 7 March 2021 | CC2 Level 125.png (file) | 6 KB | removed red arrows on mobs | 2 | |
13:57, 3 March 2021 | CC2 Level 58.png (file) | 6 KB | changed editor graphics to in-game graphics (removed red arrow on Melinda); matched view region to actual view at level start | 2 | |
14:29, 3 March 2021 | CC2 Level 67.png (file) | 6 KB | changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start | 2 | |
13:48, 3 March 2021 | CC2 Level 56.png (file) | 6 KB | changed editor graphics to in-game graphics (removed red arrow on Chip, stuff under blocks no longer visible); matched view region to actual view at level start | 2 | |
13:09, 8 March 2021 | CC2 Level 173.png (file) | 7 KB | removed red arrows on mobs; matched view region to actual view at level start (10x10, not 9x9) | 2 | |
13:03, 8 March 2021 | CC2 Level 171.png (file) | 7 KB | removed red arrows on mobs; matched view region to actual view at level start (10x10, not 9x9) | 2 | |
14:32, 5 March 2021 | CC2 Level 78.png (file) | 7 KB | changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start | 2 | |
21:10, 7 March 2021 | CC2 Level 141.png (file) | 7 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
04:37, 10 January 2021 | CC2 Level 24.png (file) | 7 KB | changed editor graphics to in-game graphics (removed red arrow on glider); matched view region to actual view at level start | 2 | |
15:49, 5 March 2021 | CC2 Level 99.png (file) | 7 KB | changed editor graphics to in-game graphics (removed red arrows on mobs); matched view region to actual view at level start | 2 | |
03:38, 10 January 2021 | CC2 Level 9.png (file) | 7 KB | matched view region to actual view at level start | 2 | |
14:06, 3 March 2021 | CC2 Level 60.png (file) | 7 KB | changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start | 2 | |
15:37, 5 March 2021 | CC2 Level 97.png (file) | 7 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
15:31, 5 March 2021 | CC2 Level 94.png (file) | 7 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
07:05, 6 March 2021 | CC2 Level 107.png (file) | 8 KB | changed editor graphics to in-game graphics (removed red arrows on mobs) | 2 | |
05:25, 11 March 2021 | Cc2lp1 level 69 thumbnail.png (file) | 8 KB | changed invisible walls to their in-game appearance | 2 | |
14:36, 5 March 2021 | CC2 Level 80.png (file) | 8 KB | changed editor graphics to in-game graphics (removed red arrow on Chip) | 2 | |
18:47, 7 March 2021 | CC2 Level 131.png (file) | 8 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
22:40, 7 March 2021 | CC2 Level 148.png (file) | 8 KB | actual initial view (minus text overlay), rather than the view shortly after starting the level | 2 | |
15:27, 11 March 2021 | Cc2lp1 level 99 thumbnail.png (file) | 8 KB | changed invisible walls to their in-game appearance | 2 | |
15:23, 5 March 2021 | CC2 Level 91.png (file) | 8 KB | changed editor graphics to in-game graphics (removed red arrows on mobs); matched view region to actual view at level start (10x10, not 9x9) | 2 | |
16:03, 8 March 2021 | CC2 Level 154 old room.png (file) | 8 KB | An older version of the upper-middle room in Pigeon Holes. | 1 | |
07:10, 7 March 2021 | CC2 Level 118.png (file) | 9 KB | removed red arrows on mobs; matched view region to actual view at level start (10x10, not 9x9) | 2 | |
13:48, 8 March 2021 | CC2 Level 180.png (file) | 9 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
14:41, 3 March 2021 | CC2 Level 71.png (file) | 9 KB | changed editor graphics to in-game graphics (removed red arrow on Melinda) | 2 | |
15:25, 5 March 2021 | CC2 Level 92.png (file) | 9 KB | changed editor graphics to in-game graphics (removed red arrow on Melinda) | 2 | |
14:26, 2 March 2021 | CC2 Level 51.png (file) | 9 KB | changed editor graphics to in-game graphics (removed distinction between real and fake blue walls); matched view region to actual view at level start | 2 | |
15:00, 12 March 2021 | Cc2lp1 level 105 thumbnail.png (file) | 9 KB | added active player highlight thingy | 2 | |
07:12, 13 March 2021 | Cc2lp1 level 137 thumbnail.png (file) | 9 KB | changed blue walls to their in-game appearance | 2 | |
18:53, 7 March 2021 | CC2 Level 133.png (file) | 9 KB | removed red arrows on mobs | 2 | |
07:13, 7 March 2021 | CC2 Level 119.png (file) | 9 KB | removed red arrows on mobs | 2 | |
14:35, 3 March 2021 | CC2 Level 69.png (file) | 9 KB | changed editor graphics to in-game graphics (removed red arrows on mobs) | 2 | |
04:17, 10 January 2021 | CC2 Level 17.png (file) | 9 KB | changed editor graphics to in-game graphics (removed red arrow on Chip) | 2 | |
04:00, 10 January 2021 | CC2 Level 12.png (file) | 9 KB | changed editor graphics to in-game graphics (removed red arrow on Chip); matched view region to actual view at level start | 2 | |
12:07, 8 March 2021 | CC2 Level 159.png (file) | 9 KB | matched view region to actual view at level start (10x10, not 9x9) | 2 | |
06:59, 6 March 2021 | CC2 Level 103.png (file) | 10 KB | changed editor graphics to in-game graphics (removed red arrows on mobs); matched view region to actual view at level start (10x10, not 9x9) | 2 | |
04:32, 11 March 2021 | Cc2lp1 level 60 thumbnail.png (file) | 10 KB | changed green walls to their in-game appearance | 2 | |
07:10, 6 March 2021 | CC2 Level 109.png (file) | 10 KB | changed editor graphics to in-game graphics (removed red arrows on mobs) | 2 |