Switch door: Difference between revisions

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The '''Switch door''', sometimes referred to as a '''toggle door''', is a [[tile]] exclusive to [[Chip's Challenge 2]] whose function alternates between [[wall]] and [[floor]]. They are connected to [[wire]], open every time the wire becomes active, and close every time the wire becomes inactive. Switch doors always retain a magenta border to distinguish them from normal [[wall]]s and [[floor]], which otherwise appear identical.  
The '''Switch door''', sometimes referred to as a '''toggle door''' or '''pink toggle walls''', is a [[tile]] exclusive to [[Chip's Challenge 2]] whose function alternates between [[wall]] and [[floor]]. If they are connected via [[wire]], they will invert their current state while the wire is active, if they are open they will close and if they are closed before they will open. Their state can as well be changed via e.g. an [[area control button]].
Switch doors always retain a magenta border to distinguish them from normal [[wall]]s and [[floor]], which otherwise appear identical.  


Switch doors are very similar to [[toggle wall]]s in their mechanics, but differ in how they are controlled.  
Switch doors are very similar to [[toggle wall]]s in their mechanics, but differ in how they are controlled.  


Objects on top of switch doors will not affect, or be affected by, a toggle. If a [[block]] is on top of a closed switch door, Chip can push the block off the door, although he cannot pass through it himself. If the block is on an open switch door, Chip will simply push the block as normal.
Objects on top of switch doors will not affect, or be affected by, a toggle. If a [[block]] is on top of a closed switch door, Chip can't push the block off the door, although he cannot pass through it himself. If the block is on an open switch door, Chip will simply push the block as normal.


== See also ==
== See also ==
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