Swivel door: Difference between revisions

226 bytes added ,  28 April 2020
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{{Otheruses4|the CC2 tile|the 8th level in Chip's Challenge 2|Swivels}}
{{Otheruses4|the CC2 tile|the 8th level in Chip's Challenge 2|Swivels}}
The '''swivel door''', also known as a '''turnstile''' or just '''swivel''', is a [[tile]] (specifically, [[terrain]]) introduced in [[Chip's Challenge 2]]. It can only be entered from an open side, but exited from any side. If exited from a green side, it will rotate 90 degrees away from the object that passed through it.
The '''swivel door''', also known as a '''turnstile''' or just '''swivel''', is a [[terrain]] introduced in [[Chip's Challenge 2]]. It can only be entered from an open side, but exited in any direction. If exited through a closed side, it will rotate 90 degrees so that the exited side is now open. If [[Chip]] or [[Melinda]] pushes a [[block]] of any type on a swivel door from an open side, the player will [[flick]] the block off, as the block will cause the swivel door to rotate so that the player's side is now closed.


Swivel doors can be [[wire]]d. If a swivel door is connected to a wire, then it will rotate 90 degrees clockwise each time the wire goes from ''off'' to ''on''. Otherwise, the wire has no effect, and the swivel door behaves the same as if it were unwired. [[Gray button]]s have the same effect when pressed and within range.
Swivel doors can be [[wire]]d. If a swivel door is connected to a wire, then it will rotate 90 degrees clockwise each time the wire goes from ''off'' to ''on''. Otherwise, the wire has no effect, and the swivel door behaves the same as if it were unwired. [[Gray button]]s have the same effect when pressed and within range.


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== See also ==
* [[Spring mining]]
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