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Talk:Monster

Revision as of 19:34, 27 July 2013 by imported>Random 8
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"and when playing a level their clone machines will not function until the population decreases."


This doesn't seem to be accurate... I created a level with 127 monsters (doesn't seem like I can create 128 in ChipEdit) and I can clone multiple monsters and bring the totalt count up more.

I've noticed this too. I managed to almost fill an entire level with monsters while testing one of my levels; plus, CC Level Designer and CCEdit also cap at 127. I'll go ahead and change it, then. Random 8 (talk) 19:34, July 27, 2013 (UTC)