Teeth: Difference between revisions

31 bytes removed ,  21 May 2019
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{{otheruses4|the monster known as a teeth|the 119th level in CCLP2|Teeth (CCLP2 level)}}
{{otheruses4|the monster known as a teeth|the 119th level in CCLP2|Teeth (CCLP2 level)}}


{{Infobox Game Tile
{{Infobox Tile
|name = Teeth
|image cc1 = [[File:Teeth_N.png]]<br/>[[File:Teeth_W.png]][[File:Teeth_S.png]][[File:Teeth_E.png]]
|image = [[Image:Teeth_N.png]]<br />[[Image:Teeth_W.png]][[Image:Teeth_S.png]][[Image:Teeth_E.png]]<br />[[Image:TeethW Animated CC2.gif]][[Image:TeethS Animated CC2.gif]][[Image:TeethE Animated CC2.gif]]
|image cc2 = [[File:TeethW Animated CC2.gif]][[File:TeethS Animated CC2.gif]][[File:TeethE Animated CC2.gif]]
|cc1 = Yes
|cc1 = Yes
|cc2 = Yes
|cc2 = Yes
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}}
}}


{{Infobox Game Tile
{{Infobox Tile
|name = Timid teeth
|name = Timid teeth
|image = [[Image:TimidTeethW Animated CC2.gif]][[Image:TimidTeethS Animated CC2.gif]][[Image:TimidTeethE Animated CC2.gif]]
|image cc2 = [[File:TimidTeethW Animated CC2.gif]][[File:TimidTeethS Animated CC2.gif]][[File:TimidTeethE Animated CC2.gif]]
|cc1 =
|cc2 = Yes
|cc2 = Yes
|cc1index  =  
|cc1index  =  
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== Teeth movement behavior ==
== Teeth movement behavior ==
Like Chip directed by the mouse, teeth use the ''moving'' Chip (it will not chase any others, although it can kill one) as their base point. A teeth moves either vertically or horizontally toward Chip one square at a time, always taking the longer path, and vertically if tied. However, if this move would be illegal because of some obstacle, it will go the other way if that is a legal move, and if not, it will stay put until Chip moves somewhere that allows it to make another move. If a teeth is already on Chip's row or column, obviously there is only one possible move, which will not be taken if it is illegal.
Like Chip directed by the mouse, teeth use the ''moving'' Chip (it will not chase any others, although it can kill one) as their base point. A teeth moves either vertically or horizontally toward Chip one square at a time, always taking the longer path, and vertically if tied. However, if this move would be illegal because of some obstacle, it will go the other way if that is a legal move, and if not, it will stay put until Chip moves somewhere that allows it to make another move. If a teeth is already on Chip's row or column, obviously there is only one possible move, which will not be taken if it is illegal.


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== Detailed example ==
== Detailed example ==
[[File:The teeth.png]]
[[File:The teeth.png]]


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== Trivia ==
== Trivia ==
* The first teeth in the game is seen in [[Lesson 8]], and the level's blank-canvas structure makes it a good place to practice teeth movements.
* The first teeth in the game is seen in [[Lesson 8]], and the level's blank-canvas structure makes it a good place to practice teeth movements.
* In the Steam release of [[Chip's Challenge 1]] and in [[Chip's Challenge 2]], the teeth has no unique tile facing north (with the north-facing and south-facing tiles being identical).
* In the Steam release of [[Chip's Challenge 1]] and in [[Chip's Challenge 2]], the teeth has no unique tile facing north (with the north-facing and south-facing tiles being identical).


== See also ==
== See also ==
* [[Controller and Boss Glitch]]
* [[Controller and Boss Glitch]]
* [[Odd and even step]]
* [[Odd and even step]]
* [[Morton]]
* [[Morton]]
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