Teeth: Difference between revisions

29 bytes removed ,  8 March 2020
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spacing (ugly hack, but seems to be only way to make it work)
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{{otheruses4|the monster known as a teeth|the 119th level in CCLP2|Teeth (CCLP2 level)}}
{{Infobox Tile
 
|image cc1 = [[File:Teeth_N.png]]<br/>[[File:Teeth_W.png]][[File:Teeth_S.png]][[File:Teeth_E.png]]
{{Infobox Game Tile
|image cc2 = [[File:TeethW Animated CC2.gif]][[File:TeethS Animated CC2.gif]][[File:TeethE Animated CC2.gif]]
|name = Teeth
|image = [[Image:Teeth_N.png]]<br />[[Image:Teeth_W.png]][[Image:Teeth_S.png]][[Image:Teeth_E.png]]<br />[[Image:TeethW Animated CC2.gif]][[Image:TeethS Animated CC2.gif]][[Image:TeethE Animated CC2.gif]]
|cc1 = Yes
|cc1 = Yes
|cc2 = Yes
|cc2 = Yes
|cc1index  = 84 ''(N)'', 85 ''(W)'', 86 ''(S)'', 87 ''(E)''
|cc1index  = 84 ''(N)''<br>85 ''(W)''<br>86 ''(S)''<br>87 ''(E)''
|multidirectional = Yes
|multidirectional = Yes
|moves = Yes
|moves = Yes
}}
}}
{{otheruses4|the monster known as a teeth|the 119th level in CCLP2|Teeth (CCLP2 level)}}
The '''teeth''', also known as '''red teeth''', '''angry teeth''' or a '''frog''', is a [[monster]] in [[Chip's Challenge]] that follows [[Chip]] wherever he goes, but only moves every other turn. Which turn they start to move on is dependent on [[odd and even step]]. Fortunately, their navigation skills are poor. The teeth has an almost sentient programming, which makes it the most complex monster in Chip's Challenge (followed by the [[tank]]). In [[Chip's Challenge 2]], angry teeth behave the same way when playing as [[Chip]], but will run away from the player when playing as [[Melinda]].


{{Infobox Game Tile
The '''timid teeth''', also known as '''blue teeth''', is a monster introduced in [[Chip's Challenge 2]] which behave exactly the same as angry teeth, with one specific exception: Timid teeth will run away from the player when playing as [[Chip]], but will chase the player when playing as [[Melinda]].
{{Infobox Tile
|name = Timid teeth
|name = Timid teeth
|image = [[Image:TimidTeethW Animated CC2.gif]][[Image:TimidTeethS Animated CC2.gif]][[Image:TimidTeethE Animated CC2.gif]]
|image cc2 = [[File:TimidTeethW Animated CC2.gif]][[File:TimidTeethS Animated CC2.gif]][[File:TimidTeethE Animated CC2.gif]]
|cc1 =
|cc2 = Yes
|cc2 = Yes
|cc1index  =  
|cc1index  =  
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|moves = Yes
|moves = Yes
}}
}}
The '''teeth''', also known as '''red teeth''', '''angry teeth''' or a '''frog''', is a [[monster]] in [[Chip's Challenge]] that follows [[Chip]] wherever he goes, but only moves every other turn. Which turn they start to move on is dependent on [[odd and even step]]. Fortunately, their navigation skills are poor. The teeth has an almost sentient programming, which makes it the most complex monster in Chip's Challenge (followed by the [[tank]]). In [[Chip's Challenge 2]], angry teeth behave the same way when playing as [[Chip]], but will run away from the player when playing as [[Melinda]].
The '''timid teeth''', also known as '''blue teeth''', is a monster introduced in [[Chip's Challenge 2]] which behave exactly the same as angry teeth, with one specific exception: Timid teeth will run away from the player when playing as [[Chip]], but will chase the player when playing as [[Melinda]].
== Teeth movement behavior ==
== Teeth movement behavior ==
Like Chip directed by the mouse, teeth use the ''moving'' Chip (it will not chase any others, although it can kill one) as their base point. A teeth moves either vertically or horizontally toward Chip one square at a time, always taking the longer path, and vertically if tied. However, if this move would be illegal because of some obstacle, it will go the other way if that is a legal move, and if not, it will stay put until Chip moves somewhere that allows it to make another move. If a teeth is already on Chip's row or column, obviously there is only one possible move, which will not be taken if it is illegal.
Like Chip directed by the mouse, teeth use the ''moving'' Chip (it will not chase any others, although it can kill one) as their base point. A teeth moves either vertically or horizontally toward Chip one square at a time, always taking the longer path, and vertically if tied. However, if this move would be illegal because of some obstacle, it will go the other way if that is a legal move, and if not, it will stay put until Chip moves somewhere that allows it to make another move. If a teeth is already on Chip's row or column, obviously there is only one possible move, which will not be taken if it is illegal.


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== Detailed example ==
== Detailed example ==
[[File:The teeth.png]]
[[File:The teeth.png]]


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== Trivia ==
== Trivia ==
* The first teeth in the game is seen in [[Lesson 8]], and the level's blank-canvas structure makes it a good place to practice teeth movements.
* The first teeth in the game is seen in [[Lesson 8]], and the level's blank-canvas structure makes it a good place to practice teeth movements.
* In the Steam release of [[Chip's Challenge 1]] and in [[Chip's Challenge 2]], the teeth has no unique tile facing north (with the north-facing and south-facing tiles being identical).
* In the Steam release of [[Chip's Challenge 1]] and in [[Chip's Challenge 2]], the teeth has no unique tile facing north (with the north-facing and south-facing tiles being identical).


== See also ==
== See also ==
* [[Controller and Boss Glitch]]
* [[Controller and Boss Glitch]]
* [[Odd and even step]]
* [[Odd and even step]]
* [[Morton]]
* [[Morton]]
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