The Mystery of the Seven Chips: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = The Mystery of the Seven Chips
|pack = cclp2
|image = [[Image:CCLP2 Level 37.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 37
|level = 37
|password = PNQM
|image = [[File:CCLP2 Level 37.png|300px]]
|hint = No
}}
|chips required = 7
|chips available = 7
|time = 400
|bold ms = 322
|bold lynx = 318
 
|difficulty ms = 2
|bold difficulty ms = 3
|bold complexity ms = 2


|difficulty lynx = 2
'''The Mystery of the Seven Chips''' is the 37th level in [[Chip's Challenge Level Pack 2]]. Once [[Chip]] gets to the [[computer chip|chips]], it's not mysterious, but there is a possibility of running into a trap if he moves too quickly.
|bold difficulty lynx = 2
|bold complexity lynx = 2
}}


'''The Mystery of the Seven Chips''' is the 37th level in [[Chip's Challenge Level Pack 2]]. It was designed by Christian Ståhl. Once [[Chip]] gets to the [[computer chip|chips]], it's not mysterious, but there is a possibility of running into a trap if he moves too quickly.
This article documents the solution to score a 322. Since the writing of this, a 324 can be found at the [[public TWS]].


When Chip passes the bouncing [[tank]]s, he must first play to the north and move the [[block]] 2L out of the way to allow himself to pass through later. This does cause the [[glider]] to chase him, so he must move fast over the [[force floor]] and then to the [[teleport]]s. The glider will start [[clone machine|cloning]] other gliders, which will multiply endlessly in the south room, so Chip must move fast through the telenet.
When Chip passes the bouncing [[tank]]s, he must first play to the north and move the [[block]] 2L out of the way to allow himself to pass through later. This does cause the [[glider]] to chase him, so he must move fast over the [[force floor]] and then to the [[teleport]]s. The glider will start [[clone machine|cloning]] other gliders, which will multiply endlessly in the south room, so Chip must move fast through the telenet.


In this area, slide 4U LRL through each teleport after collecting each chip, then sneak just to the left, pass more tanks and slide into the [[ice]] rink. Leap RDLU and then walk to the left, and touch the [[green button]] twice to insure that the [[paramecium]] not only stops switching the tanks, but ''stays'' locked out. Now, since Chip cannot use the path he just took, follow across the top and then drop into the [[exit]] below the start.
In this area, slide 4U LRL through each teleport after collecting each chip, then sneak just to the left, pass more tanks and slide into the [[ice]] rink. Leap RDLU and then walk to the left, and touch the [[green button]] twice to insure that the [[paramecium]] not only stops switching the tanks, but ''stays'' locked out. Now, since Chip cannot use the path he just took, follow across the top and then drop into the [[exit]] below the start.
==Full level map==
[[File:Cclp2_full_map_level_37.png|500px]]


== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|7EkOIDj9cSg}}
{{#ev:youtube|K84CHohHGcw}}


{{Level Progression|Spy|Mads' Rush I}}
{{Level Progression|Spy|Mads' Rush I}}
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