The Walker Machine: Difference between revisions

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{{Infobox Level New|
{{Infobox Level
|name = The Walker Machine
|pack = cclp2
|image = [[Image:CCLP2 Level 87.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 87
|level = 87
|password = CBYD
|image = [[File:CCLP2 Level 87.png|300px]]
|hint = Break open the walls, and grab the chips hidden inside. Watch out for walkers!!!
|hint = Break open the walls, and grab the chips hidden inside. Watch out for walkers!!!
|chips required = 67
|chips available = 67
|time = 50
|bold ms = 20
|bold lynx = 31
|difficulty ms = 2
|bold difficulty ms = 3
|bold complexity ms = 2
|difficulty lynx = 2
|bold difficulty lynx = 2
|bold complexity lynx = 3
}}
}}


'''The Walker Machine''' is the 87th level in [[Chip's Challenge Level Pack 2]]. This level, the "boss" level in a concept set of 6 levels by Hank Lin, consists of 67 [[blue wall]]s, each hiding a [[computer chip]], in the shape of a castle, with one walker imprisoned inside a window and a set of them cloning to the right. Like [[Jumping Swarm]], The Walker Machine is really not difficult. In this level, Chip can cause the walkers to drown once he clears out the bottom section, as they can turn to the [[water]] on the right.
'''The Walker Machine''' is the 87th level in [[Chip's Challenge Level Pack 2]]. This level consists of 67 [[blue wall]]s, each hiding a [[computer chip]], in the shape of a castle, with one walker imprisoned inside a window and a set of them [[Clone machine|cloning]] to the right. Like [[Jumping Swarm]], The Walker Machine is really not difficult. In this level, [[Chip]] can cause the walkers to drown once he clears out the bottom section, as they can turn to the [[water]] on the right.


There are many, many different routes through this level; a good guide is southeast, center, southwest near the imprisoned walker, then three turrets as Chip moves east, leaving only 14 chips. Pick up the lower six ending in the northwest, then move U 3R U, collect the chips from right to left, and then exit.
There are many, many different routes through this level; a good guide is southeast, center, southwest near the imprisoned walker, then three turrets as Chip moves east, leaving only 14 chips. Pick up the lower six ending in the northwest, then move U 3R U, collect the chips from right to left, and then exit.
==Full level map==
[[File:Cclp2_full_map_level_87.png|500px]]


== Walkthrough ==
== Walkthrough ==
[[File:CCLP2 level 87 solution - 20 seconds|425px]]
{{#ev:youtube|cZYDXCSLdPY}}


{{Level Progression|Creative One-Ways|Don't Get Lost}}
{{Level Progression|Creative One-Ways|Don't Get Lost}}
[[Category:Levels unplayable in Lynx]]
[[Category:Levels unplayable in Lynx]]
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