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|name = Item thief
|name = Item thief
|image cc1 = [[File:Thief.png]]
|image cc1 = [[File:Thief.png]]
|image cc2 = [[File:RedThief.png]]
|image cc2 = [File:RedThief.png]]
|cc1 = Yes
|cc1 = Yes
|cc2 = Yes
|cc2 = Yes
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|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
}} {{Infobox Tile
}}
 
{{Infobox Tile
|name = Key thief
|name = Key thief
|image cc2 = [[File:RedThiefMSCC2.png]] [[File:BlueThief.png]]
|image cc2 = [[File:RedThiefMSCC2.png]] [[File:BlueThief.png]]
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|moves = No
|moves = No
}}
}}
In [[Chip's Challenge|Chip's Challenge 1]], a '''thief''', often referred to as a '''spy''', removes all boots that [[Chip]] has when he walks on him, and acts as a [[wall]] towards monsters and blocks.


In [[Chip's Challenge 2]], there are two types of thief tiles with different functions. The '''item thief''' (pictured with a red bandanna in the CC2 tile pack) removes all boots and tools from the player's inventory when crossed, while the '''key thief''' (pictured with a blue bandanna in the CC2 tile pack) removes all keys from the player's inventory. Both types of thieves also halve the player's [[Bonus flag|bonus points]] upon being stepped on. Thieves specifically only steal items from [[Chip]] and [[Melinda]]; all other entities (including [[player mirror]]s) either treat it as [[floor]] or an [[acting wall]].
In [[Chip's Challenge 1]], a '''thief''', often referred to as a '''spy''', removes all boots that [[Chip]] has when he walks on him, and acts as a [[wall]] towards monsters and blocks.
 
In [[Chip's Challenge 2]], there are two types of thief tiles with different functions. The '''item thief''' (pictured with a red bandanna in the CC2 tile pack) removes all boots and tools from the player's inventory when crossed, while the '''key thief''' (pictured with a blue bandanna in the CC2 tile pack) removes all keys from the player's inventory. Both types of thieves also halve the player's [[Bonus flag|bonus points]] upon being stepped on.


Also new in Chip's Challenge 2 is the ability to cancel the effect of thieves with a [[bribe]]. When the player crosses a thief while carrying a bribe, the thief will take only one bribe and ignore all other items, keys and bonus points.  
Also new in Chip's Challenge 2 is the ability to cancel the effect of thieves with a [[bribe]]. When the player crosses a thief while carrying a bribe, the thief will take only one bribe and ignore all other items, keys and bonus points.  
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* Microsoft Visual C++ v1.52 contains tools named Spy and DDE Spy. The icon of Spy is identical to the tile used in MSCC; DDE Spy uses the same icon, modified with a lightning bolt.
* Microsoft Visual C++ v1.52 contains tools named Spy and DDE Spy. The icon of Spy is identical to the tile used in MSCC; DDE Spy uses the same icon, modified with a lightning bolt.


[[File:Spy31.png|Spy v3.1]]
[[File:Spy31.png||Spy v3.1]]


Spy About dialog
Spy About dialog


[[File:DDESpy.png|DDE Spy icon]]
[[File:DDESpy.png||DDE Spy icon]]


DDE Spy icon
DDE Spy icon
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In later versions of Visual C++ / Visual Studio, Spy is replaced by Spy++, with a modified icon:
In later versions of Visual C++ / Visual Studio, Spy is replaced by Spy++, with a modified icon:


[[File:MS Spy.png|Spy++]]
[[File:Spy .png||Spy++]]


Spy++ About dialog
Spy++ About dialog
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