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|cc2 = Yes | |cc2 = Yes | ||
|cc1index = 6 ''(N)''<br > 7 ''(W)''<br > 8 ''(S)''<br > 9 ''(E)''<br > 48 ''(SE)'' | |cc1index = 6 ''(N)''<br > 7 ''(W)''<br > 8 ''(S)''<br > 9 ''(E)''<br > 48 ''(SE)'' | ||
|cc2id = 27 ''(S)'' <br/> 28 ''(E)'' <br/> 29 ''(SE)'' <br/> 109 ''(Custom)'' | |||
|multidirectional = Yes | |multidirectional = Yes | ||
|moves = No | |moves = No | ||
}} | }} | ||
A '''thin wall''', also known as a '''panel''' or '''partial wall''', is a type of wall that blocks [[Chip]] or any other moving object from one side, or two in the case of the southeast. The difference between a thin wall and a regular [[wall]] is that [[object]]s can enter it from any non-blocked direction. | A '''thin wall''', also known as a '''panel''' or '''partial wall''', is a type of wall that blocks [[Chip]] or any other moving object from one side, or two in the case of the southeast. The difference between a thin wall and a regular [[wall]] is that [[object]]s can enter it from any non-blocked direction. | ||