Think Tank: Difference between revisions

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{{Distinguish|Thinktank}}
{{Infobox Level
{{Infobox Level
|name = Think Tank
|pack = cclp3
|image = [[Image:CCLP3 Level 133.png|300px]]
|levelset = [[Chip's Challenge Level Pack 3]]
|level = 133
|level = 133
|password = JBBX
|image = [[File:CCLP3 Level 133.png|300px]]
|hint = Can you hold down the three trap buttons below the [[force floor]]s?
|hint = Can you hold down the three trap buttons below the [[force floor]]s?
|chips required = 22
}}
|chips available = 22
{{Distinguish|Thinktank}}
|time = 999
'''Think Tank''' is the 133rd level in [[Chip's Challenge Level Pack 3]]. It was created by [[J.B. Lewis]] and is CCLP3's successor to long [[tank]] levels including some [[itemswapper]]s.
|bold = 829 MS / 810 Lynx
|difficulty = 5
|bold difficulty = 4
|bold complexity = 4}}
 
'''Think Tank''' is the 133rd level in [[Chip's Challenge Level Pack 3]]. It was created by [[John Lewis]] and is CCLP3's successor to long [[tank]] levels including some [[itemswapper]]s.


Walk immediately west and collect one chip, then shove the block 3L towards the [[brown button]]; it is not possible to move the block across in one run without tank interference, so stop here and move DRUL, then push it LD 6L to hold down the [[trap]]. Collect the chips and [[red key]], then the single chip below, and claw along the bottom edge of the tanks back to the start. Remove the top chips and trade for a [[blue key]] while the tank is away from the lock, then continue through the western tank rooms to reach the section specified in the hint. The [[block]] is intended to stop the tanks early such that they reverse onto the force floors, continually releasing three more traps.
Walk immediately west and collect one chip, then shove the block 3L towards the [[brown button]]; it is not possible to move the block across in one run without tank interference, so stop here and move DRUL, then push it LD 6L to hold down the [[trap]]. Collect the chips and [[red key]], then the single chip below, and claw along the bottom edge of the tanks back to the start. Remove the top chips and trade for a [[blue key]] while the tank is away from the lock, then continue through the western tank rooms to reach the section specified in the hint. The [[block]] is intended to stop the tanks early such that they reverse onto the force floors, continually releasing three more traps.
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Press the main blue button, push the block R and back L ''after'' the tank has slid south underneath it, so the block can safely proceed north into the water after the main button is hit once further. The [[red button]] in the center of this ice path will clone a fireball to restart the tank switching, but after the tanks in the [[monster list]] such that they now wait [1] before reversing. With perfect timing it is possible to follow the leftmost pink ball down its column, then dodge around the tank to the left. Continue all the way back to the iron maiden formation in the northwest; walk through the tanks to exit the level.
Press the main blue button, push the block R and back L ''after'' the tank has slid south underneath it, so the block can safely proceed north into the water after the main button is hit once further. The [[red button]] in the center of this ice path will clone a fireball to restart the tank switching, but after the tanks in the [[monster list]] such that they now wait [1] before reversing. With perfect timing it is possible to follow the leftmost pink ball down its column, then dodge around the tank to the left. Continue all the way back to the iron maiden formation in the northwest; walk through the tanks to exit the level.
== Full level map ==
[[File:Cclp3_full_map_level_133.png|500px]]


== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|OtyCehR_ll0}}
{{#ev:youtube|N5xkFum4cAE}}


{{Level Progression|Commit Suicide?|We'll Be Right Back}}
{{Level Progression|Commit Suicide?|We'll Be Right Back}}
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