Tile World: Difference between revisions

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[[Image:TileWorld.png|thumb|right|A screenshot of [[Lesson 1]] in Tile World]]
[[Image:TileWorld.png|thumb|right|A screenshot of [[Lesson 1]] in Tile World]]


'''Tile World''' (also known as ''TileWorld'', ''Tileworld'' or ''tworld'') is a game designed to emulate [[Chip's Challenge]]. It was written by [[Brian Raiter]]. To avoid copyright infringement with Chip's Challenge, the game does not use the original graphics, sound or music. The original level set is not bundled with Tile World, so is legal for use.
'''Tile World''' (also known as ''TileWorld'', ''Tileworld'', ''tworld'', or just ''TW'') is a game designed to emulate [[Chip's Challenge]]. It was written by [[Brian Raiter]]. To avoid copyright infringement with Chip's Challenge, the game does not use the original graphics, sound or music. The original level set is not bundled with Tile World, so is legal for use.
== History ==
== History ==
In 2000, [[Brian Raiter]] decided to make a port of the Microsoft version of Chip's Challenge to Linux.  Chuck Sommerville supported his plan and convinced him to make it possible to also emulate the Lynx set of rules, and to also make the program work under MS Windows.
In 2000, [[Brian Raiter]] decided to make a port of the Microsoft version of Chip's Challenge to Linux.  Chuck Sommerville supported his plan and convinced him to make it possible to also emulate the Lynx set of rules, and to also make the program work under MS Windows.
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Tile World has several features that are not found in Microsoft Chip's Challenge. These include:-
Tile World has several features that are not found in Microsoft Chip's Challenge. These include:-
*Open-source software, available for multiple platforms - including 32-bit Windows, Linux and Mac
*Open-source software, available for multiple platforms - including 32-bit Windows, Linux, Mac, and Illumos
*Emulation of both MS and Lynx rulesets ''(see below)''
*Emulation of both MS and Lynx rulesets ''(see below)''
*The ability to choose levelsets and levels from a list within the game
*The ability to choose levelsets and levels from a list within the game
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| AROS<br>MorphOS<br>OS4 || 1.3.0 || Herbert Klackl || [http://de.aminet.net/aminet/game/think/ Binaries] ||
| AROS<br>MorphOS<br>OS4 || 1.3.0 || Herbert Klackl || [http://de.aminet.net/aminet/game/think/ Binaries] ||
|-
|-
| BeOS || 1.0 || ??? || [http://pulkomandy.tk/~beosarchive/archive/nosource/games/ Binary] || Does not run on successor platform Haiku.
| BeOS || 1.0 || ??? || [http://pulkomandy.tk/~beosarchive/archive/nosource/games/ Binary]
|-
|-
| Dingoo<br>GCW Zero<br>GP2X<br>Wiz || 1.3.0 || Dan Silsby ||[https://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,25,879 Binary]<br>[https://github.com/senquack/tileworld-for-handhelds Source] || There is an [https://boards.dingoonity.org/dingoo-releases/chip-world-1-0/msg15809/ additional CC port] for the Dingoo not based on Tile World.
| Dingoo<br>GCW Zero<br>GP2X<br>Wiz || 1.3.0 || Dan Silsby ||[https://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,25,879 Binary]<br>[https://github.com/senquack/tileworld-for-handhelds Source] || There is an [https://boards.dingoonity.org/dingoo-releases/chip-world-1-0/msg15809/ additional CC port] for the Dingoo not based on Tile World.
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|-
| FreeBSD || 1.3.0 || ??? || [https://www.freshports.org/games/tileworld Binary + source] ||
| FreeBSD || 1.3.0 || ??? || [https://www.freshports.org/games/tileworld Binary + source] ||
|-
| Haiku || 1.3.2-2 || HaikuPorts || [https://eu.hpkg.haiku-os.org/haikuports/master/x86_64/current/packages/tworld-1.3.2-2-x86_64.hpkg hpkg] ||
|-
| Illumos || 1.3.2 || [[User:Naemuti|Naemuti]] || None (yet) || Builds and runs on OpenIndiana
|-
|-
| macOS || 1.3.0<br>2.1.1 || Thomas Harte<br>Julian Uy || [http://members.allegro.cc/ThomasHarte/osx.html 1.x binary + source]<br>[https://forum.bitbusters.club/thread-1296.html 2.x binary + source] || Both versions are unsigned, making them harder to run.
| macOS || 1.3.0<br>2.1.1 || Thomas Harte<br>Julian Uy || [http://members.allegro.cc/ThomasHarte/osx.html 1.x binary + source]<br>[https://forum.bitbusters.club/thread-1296.html 2.x binary + source] || Both versions are unsigned, making them harder to run.
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| PlayStation Portable || 1.2.1 || Thepixelatedpoo || [https://wololo.net/talk/viewtopic.php?t=32947 Binary] ||
| PlayStation Portable || 1.2.1 || Thepixelatedpoo || [https://wololo.net/talk/viewtopic.php?t=32947 Binary] ||
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| PlayStation Vita || 1.0.0 || koolaidxk1d|| [https://github.com/koolaidxk1d/tworld-vita Binary + source] ||
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|-
| Nintendo Wii || 1.4 (Zrax fork) || [[User:G-lander|G lander]] || [https://github.com/TheGLander/tworld-wii/ Binary + source]
| Nintendo Wii || 1.4 (Zrax fork) || [[User:G-lander|G lander]] || [https://github.com/TheGLander/tworld-wii/ Binary + source]
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