Editing Time crunch level

You are not logged in. While you can edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's history. It is sometimes possible for others to identify you with this information. Creating an account will conceal your IP address and provide you with many other benefits. Messages sent to your IP can be viewed on your talk page.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 12: Line 12:
* [[Knot]] - 29 seconds to collect 118 chips and exit the level
* [[Knot]] - 29 seconds to collect 118 chips and exit the level
* [[Glut]] - 20 seconds to complete the level, multiple correct paths to exit exist
* [[Glut]] - 20 seconds to complete the level, multiple correct paths to exit exist
* [[Problems]] - While Chip has 200 seconds to complete the overall level, there are two separate time races built into this level where you must collect a certain number of keys or chips before a wall of [[Pink ball|pink balls]] are released. However, in the Microsoft version of the game, the second section doesn't work as intended. (See level page for more information)
* [[Problems]] - While Chip has 200 seconds to complete the overall level, there are two separate time races built into this level where you must collect a significant number of keys or chips before a wall of [[Pink ball|pink balls]] are released.
* [[Nightmare]] - This level contains many very short time races where Chip releases a monster from a trap behind him and must race a short distance to safety. In the Microsoft version of the game, the [[Controller and Boss Glitch]] prevents several traps from releasing monsters as intended. This glitch behavior is not present in the Lynx or Steam versions of CC1.
* [[Nightmare]] - This level contains many very short time races where Chip releases a monster from a trap behind him and must race a short distance to safety. In the original Microsoft version of the game, the [[Controller and Boss Glitch]] prevents several traps from releasing monsters as intended. This glitch behavior is not present in the Steam edition of CC1.
* [[Totally Unfair]] - 60 seconds to complete a complex, hidden puzzle
* [[Totally Unfair]] - 60 seconds to complete a complex, hidden puzzle


Please note that all contributions to Chip's Challenge Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Chip's Challenge Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)
Your changes will be visible immediately.
  • If you want to test editing, try the sandbox.
  • On talk pages, please sign your posts by typing four tildes (~~~~).