You Can't Teach an Old Frog New Tricks: Difference between revisions
Minor
Razorflame (talk | contribs) (Adding a new paragraph in the opener about the new busts found for this level.) |
(Minor) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp3 | ||
|level = 144 | |||
|image = [[File:CCLP3 Level 144.png|300px]] | |image = [[File:CCLP3 Level 144.png|300px]] | ||
|hint = The extra clone buttons on the way are connected to this [[clone machine]]. | |hint = The extra clone buttons on the way are connected to this [[clone machine]]. | ||
}} | |||
'''You Can't Teach an Old Frog New Tricks''' is the 144th level in [[Chip's Challenge Level Pack 3]]. It was famous for its unprecedented complexity and difficulty long from the very introduction of the level in [[Madhav Shanbhag]]'s KeyboardWielder.dat: the solution requires an almost endless array of puzzles with often unusual, convoluted solutions that have to be set up such that a [[teeth]] can move through them without being killed, as it is required to ''fully'' solve many of them. | '''You Can't Teach an Old Frog New Tricks''' (often abbreviated YCTaOFNT) is the 144th level in [[Chip's Challenge Level Pack 3]]. It was famous for its unprecedented complexity and difficulty long from the very introduction of the level in [[Madhav Shanbhag]]'s KeyboardWielder.dat: the solution requires an almost endless array of puzzles with often unusual, convoluted solutions that have to be set up such that a [[teeth]] can move through them without being killed, as it is required to ''fully'' solve many of them. | ||
Most of the puzzles are arranged such that the teeth will chase [[Chip]] according to a single, fixed position - inside a [[trap]] - and the goal in that sector being to get the teeth all the way through to release the [[brown button]]. Hints to this goal first appeared on April Fools' day (2010), and also feature in the [[CCLP3 storyline]]. | Most of the puzzles are arranged such that the teeth will chase [[Chip]] according to a single, fixed position - inside a [[trap]] - and the goal in that sector being to get the teeth all the way through to release the [[brown button]]. Hints to this goal first appeared on April Fools' day (2010), and also feature in the [[CCLP3 storyline]]. | ||
Line 46: | Line 33: | ||
The level also includes all 4 boots, but they are buried under blocks and hence not accessible. | The level also includes all 4 boots, but they are buried under blocks and hence not accessible. | ||
In response to [https://forum.bitbusters.club/thread-2099.html | In response to [https://forum.bitbusters.club/thread-2099.html a thread at the BitBusters Forums], the designer posted a levelset displaying different versions of the level as it evolved from its initial concept to completion. | ||
==Full level map== | ==Full level map== | ||
Line 52: | Line 39: | ||
== Video walkthrough == | == Video walkthrough == | ||
{{#ev:youtube| | {{#ev:youtube|QRyZsxxhYqE}} | ||
{{Level Progression|Same Game|Recurring Dream}} | {{Level Progression|Same Game|Recurring Dream}} | ||
[[Category:Untimed levels]] | [[Category:Untimed levels]] |