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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp3 | ||
|level = 35 | |level = 35 | ||
| | |image = [[File:CCLP3 Level 35.png|300px]] | ||
| | |||
}} | }} | ||
'''MonsterMaze''' is the 35th level in [[Chip's Challenge Level Pack 3]]. It was created by [[David Pinkston]], who makes his debut with this level, as 11 of his levels were eliminated from the final set of [[Chip's Challenge Level Pack 2|CCLP2]] because he could not be contacted for permission. [[Even step]] is required. | |||
'''MonsterMaze''' is the 35th level in [[Chip's Challenge Level Pack 3]]. It was created by [[David Pinkston]], who makes his debut with this level, as 11 of his levels were eliminated from the final set of [[CCLP2]] because he could not be contacted for permission. [[Even step]] is required. | |||
Lead the [[teeth]] through the [[toggle wall]] and [[gravel]] maze, along the far west and far south and across the [[floor]] space at [19, 25], then slightly eastwards and straight north, where the [[brown button]] that can release Chip into the [[exit]] lies. Stand 2U from the brown button, and just as the teeth moves to 3R D off this position, move 2L (getting as close as possible to the [[green button]] as possible while leading the teeth into the final turn, and then turning south at the first possible opportunity, but minus [1] which has to be lost or the green button will be hit ''too'' early) and then straight 6D onto the button. Exact timing is necessary for the bold. | Lead the [[teeth]] through the [[toggle wall]] and [[gravel]] maze, along the far west and far south and across the [[floor]] space at [19, 25], then slightly eastwards and straight north, where the [[brown button]] that can release Chip into the [[exit]] lies. Stand 2U from the brown button, and just as the teeth moves to 3R D off this position, move 2L (getting as close as possible to the [[green button]] as possible while leading the teeth into the final turn, and then turning south at the first possible opportunity, but minus [1] which has to be lost or the green button will be hit ''too'' early) and then straight 6D onto the button. Exact timing is necessary for the bold. | ||
The closed [[toggle wall]]s are necessary to keep the teeth on the button, but will require Chip to negotiate the maze back to the start. Walk U 2L 4D 6R 4D 2L 2U 8L 8D and pass through the floor space, then circle around the south and west edges of the level to walk straight back to the exit. | The closed [[toggle wall]]s are necessary to keep the teeth on the button, but will require Chip to negotiate the maze back to the start. Walk U 2L 4D 6R 4D 2L 2U 8L 8D and pass through the floor space, then circle around the south and west edges of the level to walk straight back to the exit. | ||
== Full level map == | |||
[[File:Cclp3_full_map_level_35.png|500px]] | |||
== Walkthrough == | == Walkthrough == |