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This level is all about moving blocks to retrieve keys, gradually opening locks until the single chip may be retrieved. At that point, a green button closes off all rooms, leaving only one long corridor back to the start/finish line. Chip is chased by a ball and must deftly stop his momentum at the end to avoid drowning. A light touch and puzzle-solving skills are all that is necessary. It's a fun level. | This level is all about moving blocks to retrieve keys, gradually opening locks until the single chip may be retrieved. At that point, a green button closes off all rooms, leaving only one long corridor back to the start/finish line. Chip is chased by a ball and must deftly stop his momentum at the end to avoid drowning. A light touch and puzzle-solving skills are all that is necessary. It's a fun level. | ||
{{Level Progression|Amphibia|Chance Time!}} | {{Level Progression|Amphibia|Chance Time!}} | ||
[[Category:Levels with no Walkthrough Video]] |