Rotation: Difference between revisions

No change in size ,  16 January 2019
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'''Rotation''' is the 139th level in [[Chip's Challenge Level Pack 3]]. [[John Lewis]] is known to fancy the ''Myst'' game series (a Let's Play of ''Riven'' is in progress), and the Gate Room puzzle from ''Riven'' inspired the blue/[[brown button]] rotation system involving two [[glider]]s.
'''Rotation''' is the 139th level in [[Chip's Challenge Level Pack 3]]. [[J.B. Lewis]] is known to fancy the ''Myst'' game series (a Let's Play of ''Riven'' is in progress), and the Gate Room puzzle from ''Riven'' inspired the blue/[[brown button]] rotation system involving two [[glider]]s.


There, there were rotation buttons (blue buttons) on the outside edges of four of the five rooms, allowing the player to rotate which two entrances (traps) were open at a time - its possible combinations of open pathways duplicated in this level. There were also grates ([[bomb]]s) blocking the way from the Gate Room into two of the small rooms which have to be removed, one entrance back into the room from much later in the game represented by a [[blue lock]], and a [[toggle wall]] puzzle which represents the bridge that must be raised from one position in order to reach one of ''Riven'''s main puzzles - the [[exit]] being placed at this spot.
There, there were rotation buttons (blue buttons) on the outside edges of four of the five rooms, allowing the player to rotate which two entrances (traps) were open at a time - its possible combinations of open pathways duplicated in this level. There were also grates ([[bomb]]s) blocking the way from the Gate Room into two of the small rooms which have to be removed, one entrance back into the room from much later in the game represented by a [[blue lock]], and a [[toggle wall]] puzzle which represents the bridge that must be raised from one position in order to reach one of ''Riven'''s main puzzles - the [[exit]] being placed at this spot.