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(→Latch: Added latch images) |
(Added lightning bolt) |
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|cc1index = | |cc1index = | ||
|multidirectional = Yes | |multidirectional = Yes | ||
|moves = No | |||
}} | |||
{{Infobox Game Tile | |||
|name = Lightning Bolt | |||
|image = [[Image:LightningBolt.png]] | |||
|cc1 = | |||
|cc2 = Yes | |||
|cc1index = | |||
|multidirectional = No | |||
|moves = No | |moves = No | ||
}} | }} | ||
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[[Teleport|Blue teleport]]s can be connected together with wire. If a movable object enters such a teleport network, it must exit a teleport in the same network. Teleports that are not in a network can still link to teleports inside a network. Signal has no effect on these networks. | [[Teleport|Blue teleport]]s can be connected together with wire. If a movable object enters such a teleport network, it must exit a teleport in the same network. Teleports that are not in a network can still link to teleports inside a network. Signal has no effect on these networks. | ||
The '''lightning bolt ''' is a tool introduced in [[Chip's Challenge 2]]. When equipped by a moving object, like [[Chip]], [[Melinda]], [[ghost]]s, [[rover]]s, or [[bowling ball]]s, they will supply signal to a wire. The lightning bolt has no effect on wires that are already activated. | |||
== Tiles that accept signal input == | == Tiles that accept signal input == |